The Watch Dogs PC RAM issues a number of you have been talking about on Twitter have been picked up by the games Graphics TD at Ubisoft, Sebastien Viard, and as such you can count on a number of these memory problems being fixed in a Watch Dogs PC patch to release shortly.
Viard left a few tweets detailing certain RAM issues he’s aware of and we’ve embedded those tweets below. In a nutshell, Ubisoft know that a PC GPU running Watch Dogs needs enough VRAM when using ultra graphics options and thanks to a lack of unified memory. This means the game can use 3GB plus of “RAM on NG consoles”, also lag might result in the need to reduce GPU VRAM usage.
Watch Dogs can use 3+ GB of RAM on NG consoles for graphics, your PC GPU needs enough VRAM for ultra options due to the lack of unified mem
— Sebastien Viard (@SebViard) May 29, 2014
If you experience lag/stutter on a fast PC, try to lower one of those settings to reduce the GPU VRAM usage: texture quality, AA, resolution
— Sebastien Viard (@SebViard) May 29, 2014
Finally, another tweet seen below explains that a Watch Dogs PC patch is being worked on by programmers right now and takes into account a lot of the feedback given. There’s currently no word on a release date, but Viard did tell followers to “stay tuned”.
And finally, our PC progs are also currently working on a patch to improve your experience thanks to your reports, stay tuned 🙂 #WatchDogs
— Sebastien Viard (@SebViard) May 29, 2014
Do you have any other problems with the PC version of Watch Dogs that you’d like to see fixed in the next patch? There’s been a number of teething problems with the new open world game and this includes a WS-37504-9 error on PS4, although that issue seemed to be related to PSN.
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