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Starcraft 2: Heat Problem Bug Fixed – Details

This week many PC gamers have sat down with a shiny new copy of Starcraft 2 to play, they’ve got a decent set of hardware, graphics settings as high as possible, and a solid internet connection, however before even getting out of the menu screens getting ready to play, their PC overheats.

Don’t worry, this isn’t the fault of your rig not being powerful enough to even render menus properly; it’s a bug Blizzard already has a fix for. Someone at Blizzard forgot to frame rate lock the menu screen in the game. So while in game you may be getting a smooth 60fps, when on the menus they can stress your hardware to its limits and your graphics card melts under the pressure.

So here’s the fix straight from Blizzard themselves, “Screens that are light on detail may make your system overheat if cooling is overall insufficient. This is because the game has nothing to do so it is primarily just working on drawing the screen very quickly. A temporary workaround is to go to your DocumentsStarCraft II Betavariables.txt file and add these lines”

frameratecapglue=30 
frameratecap=60 

Did this help you out? If so let us know in the comments section below.

Source: Unbeatable

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Written by Jamie Pert

Jamie has a background in computer repairs and maintenance along with network administration, he now enjoys utilizing the benefits of new technologies and enjoys writing about anything that brings new technology to the world.

He began writing for Product Reviews in mid 2009 and has since expanded his knowledge across a wide-base of devices, he is looking to get more hands-on experience with new devices to gain a better understanding of the latest and greatest technologies.

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