Well, what a day today has turned out to be for Skyrim fans! Recently Bethesda Softworks confirmed that patch 1.4 had gone live on Steam (full changelog here), now Bethesda has uploaded a video to YouTube which gives us a 2 minute glimpse of what to expect when the Skyrim creation kit becomes available.
Sadly the video (which has been embedded at the end of this post) does not go too in-depth in regards to features, but it does at least give us an overview of what’s coming our way. In this article we will highlight a few of the most-exciting features we spotted, don’t get too excited just yet as Bethesda still hasn’t told us when it will become available, all we know is that it’s “coming soon”
The video confirms that in many ways Skyrim’s creation kit will be similar to Fallout 3’s Garden of Eden Creation Kit (G.E.C.K), therefore you should expect a similar interface and general layout (see below), also what’s great is that this creation kit features the same tools which Bethesda’s developers used when making the game and they have put together plenty of readme documentation to help you out.
Below we have embedded a screenshot which gives us a glimpse of one of the creation kit’s many brand new and powerful features, this is the scene editor and it allows you to create complex interactions with NPCs.
Some mod creators will want to create their very own story-driven quests, to make these quests gripping you can utilize the new dialogue view, this allows you to change the direction of a question depending on what you choose your character to say – neat eh? You can see a glimpse of this new feature below.
Obviously designing environments is key to certain mods, therefore you’ll be glad to hear that there are visual gizmos which allow you mainipulate objects on 3D spaces whilst seeing dynamic realtime shadows – see below for an idea of what to expect:
The video then goes on to talk about a new scripting language called either ‘Pyrus’ or ‘Papyrus’, we can’t quite hear what it’s called, but they are our best guesses – the video doesn’t tell us a great deal about this though. Finally we get a glimpse of the seamless integration between the Skyrim creation kit and the Steam Workshop – uploading your mods to the workshop is simple, just go to ‘File’ and select ‘Upload plugin and Archive to Steam’ you can then name your mod, add a description, add tags and choose screenshots – one click on the Upload button then means it’s ready for others to download and a webpage is automatically generated for other players to check out.
When people check out the auto-generated webpage there will be a subscribe button, clicking on this will ensure that the mod is applied next time they run the game. We love just how seamless the integration sounds and can’t wait to get up close and personal with the Skyrim Creation Kit and Steam Workshop – can you?
Don’t forget to check out the video below for more details, what other features would you like to see added?
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