Should 343 Industries plans for Halo be mimicked by Call of Duty?

According to a recent article posted on VG247 343 Industries have some great plans for Halo Anniversary, to cut a long story short the game uses the same engine as Halo: Reach so 343 decided to allow Anniversary maps to be playable on Reach, that means if you are playing Reach and your friend is playing Anniversary you will be able to play together – how cool is that?

Apparently Halo Anniversary will allow you to download its maps to your hard drive, which means that if you have the Reach disc in the drive you will be able to play Anniversary’s maps, not only this but people who play Reach but do not buy Anniversary will be able to buy Anniversary’s maps as DLC, which got us thinking about the Call of Duty franchise.

With new Call of Duty games arriving each year and at least 3 map packs hitting each game a lot of maps come and go, wouldn’t it be great if Call of Duty games which use the same engine offered this functionality? The big problem at the moment is the fact that there is not just one game developer working on Call of Duty titles, in terms of current-gen consoles Treyarch has developed Call of Duty 5 & 7 (World at War & Black Ops), whilst Infinity Ward has been behind Call of Duty 4 & 6 (Modern Warfare & Modern Warfare 2).

We think it would be great if from this point on developers gave their Call of Duty games a similar feature to Halo: Anniversary, for example with Modern Warfare 3 (CoD 8 ) being developed by Infinity Ward and Sledgehammer Games perhaps the game’s maps could be locally downloadable – meaning that if and when Modern Warfare 4 arrives you can play multiplayer game modes on your MW3 maps. Likewise if Treyarch is working on Black Ops 2 and plan to release Black Ops 3 the BO2 maps could be playable on BO3.

In theory this is a great idea, however there are some difficulties to overcome, firstly and most obviously games move on, for example on Modern Warfare (CoD 4) there were different weapons, perks and killstreaks to MW3 (CoD 6) – surely gamers need “a level playing field” to ensure games are balanced? Secondly graphics are always improving, which means old maps would look inferior to the shiny new maps which future titles will bring.

Previously Infinity Ward and Treyarch have both made money from revamping their old maps, which means that they could lose a source of income by making maps playable across different CoD games, obviously consumers want this but money makes the world go round.

Do you think Call of Duty developers will / should allow this functionality? Let us know in the comments section below…

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Written by Jamie Pert

Jamie has a background in computer repairs and maintenance along with network administration, he now enjoys utilizing the benefits of new technologies and enjoys writing about anything that brings new technology to the world.

He began writing for Product Reviews in mid 2009 and has since expanded his knowledge across a wide-base of devices, he is looking to get more hands-on experience with new devices to gain a better understanding of the latest and greatest technologies.

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