Rockstar considers L.A Noire MotionScan technology for GTA V

The build up to one of the most anticipated games that is set to release soon is just beginning to get exciting. That game is Grand Theft Auto V, which is promising to be one of the bestselling games of the year when it releases. If it’s anything like its predecessor, GTA IV, Rockstar Games can consider themselves in with a least a chance of it getting game of the year too.

Those of you that have played the games that Rockstar has been a part of since they released GTA IV, will be well aware of the kind of standard we can expect from the next GTA installment. Their old Wild West adaptation, Red Dead Redemption was a massive hit when it released and their latest game L.A Noire has dominated the games charts in the U.S since it released in May.

It is from the latter title that gamers would have gained the best idea of what to expect from GTA V. One of the most distinctive features about L.A Noire was the Motion Scan technology that Team Bondi used. The advanced effects allowed for the expressions and emotions of the characters to be portrayed very accurately to real life.

Today we have news that Rockstar are considering using this technology in the new GTA title as well as all future titles they are involved with. According to PlayStation Universe, the news was announced by Brendon McNamara who is a co-founder of Team Bondi, while talking to PSM3. He said ‘Obviously we’d like them to, and they’re more than welcome to use MotionScan.’

McNamara also reportedly thinks the technology will bring a ‘level of humanity’ which gamers will appreciate as they will be able to relate to the characters quicker. One problem that the company may find they have a real issue with could be the size of the game. As we explained in an earlier article, Bondi were forced to cut down the final length of L.A Noire in order to fit it all onto one Blu-ray disc. This was largely due to the MotionScan technology.

The GTA series are already notoriously large games, with the realistically detailed maps and the large cast of characters involved. Adding this sort of graphical detail of course will make the game even better, but could also lead to it being too big. If they do end up using the tech, which I personally hope they do, the game could end up featuring on more than one disc. What do you think of the MotionScan technology used in L.A Noire? Would you like to see it used in GTA V, if so would you mind if the game was on more than one disc?

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