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New Fallout 4: Mods vs. official features

While we expect many new gamers to purchase the new Fallout 4, when it arrives, as their first game from this franchise, the majority of players would have played at least one of the previous games and have some key features in mind for the next game already.

The features needed in the new Fallout 4 game — we have seen a number of ideas shared in online blogs and forums, which range from the ability to customize armor, a setting in the USA rather than UK, towns that look more lived in, skills that either get better or level up as you use them, and of course keeping the violence and blood.

We’re sure that the game is well into its development, so a number of features would be excluded or included already, although there hasn’t been much in the way of news about the game from official sources.

New Fallout 4: Mods vs. official features — we have seen a number of requests for livelier cities and roads, which tend to appear on mod websites often. It is great to see mods in the last Fallout game adding new features/abilities like more people and travellers, which creates a more lively game and not so lonely.

The problems lie with the fact that nothing is better than certain features being included in the games core and available out of the box. There’s a lot Bethesda can learn from mods of the past and ideas given by gamers, although it is no secret that Bethesda like to do things their own way.

What mods have you seen in the past that you feel would make good official features in the new Fallout 4? What ideas do you have for the next game, and are there any deal breakers for you that need to be included in Fallout 4?

We would also like to see more meaningful character creation that allows you to role-play right out of the box. We loved the skills, abilities and perks in the previous game but see a lot of room for improvement in Fallout 4.

Share your wish list in the comments for mods and official features in the upcoming game. We have also included a video below that looks at Fallout 4 ideas and suggestions for weapon mods, so have a listen and let us know what you think about the ideas.

Written by Daniel Chubb

Daniel is the CEO of Dansway Communications LTD and founder of product-reviews.net; a top blog dedicated to breaking tech news, hands-on reviews and delivers real solutions to everyday consumer electronics hang-ups.

Daniel now spends his time keeping an eye on the latest technology and business trends. Also developing other blogs/news sites in the entertainment and business industries.

Contact Daniel Chubb: daniel@product-reviews.net

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Steve Sharp
Steve Sharp

I would like to see development of the awesome crafting elements that new vegas brought to the franchise, perhaps an option to dismantle and build weapons from parts and craft parts from scrap, and improved cooking/survival elements, perhaps ingredients/foods deteriorating over time.

Mike Crean Jr

option of choosing to be a human, ghoul or super mutant. i saw this suggestion on another website and i really liked it.

troll
troll

1. remove immortal characters. it’s freaking retarded that u can activate combat against certain npcs but not kill them. 2. remove level scaling, because it takes away the WHOLE F**KING POINT OF LEVELING UP. fuq skyrim

Aaron Higginbottom

i just want to know when the game is out and whats in the game

demonfightr
demonfightr

Old fallout weapons for instance fallout classic weapon mod

demonfightr
demonfightr

It would be awesome if when you repair items it also physically changes the items appearance

Liam
Liam

Co-op campaign would be cool and the Enclave returns.

Jordan Mentos Wearing

“it is no secret that Bethesda like to do things their own way”, i disagree, in fallout new vegas they added power armour called scorched serria armour after a developer looked at mods and saw power armour someone created and thought it looked good. also if bethesda doing things there own way makes games such as skyrim and fallout 3, then let them, those games are unique and offers features other games don’t

Ryan de Ocampo

Vehicles please. Maybe a motorcycle would be better since a car is probably too big for the broken roads in the fallout world.

Dirk Diggler
Dirk Diggler

Include a bounty hunting system, a la “New Vegas Bounties”.

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