New BF3 patch ignores B2K crashes, TV missile problems

After giving you the full lowdown on Battlefield Premium which EA has now had to confirm, we now have some important news for you to read through regarding the next major patch update. It is going live on June 4th, the very same day of EA’s E3 2012 keynote and also the same day when Battlefield Premium buyers will be able to play the Close Quarters expansion early.

Just like the last patch update for the game, DICE has made a vast amount of changes that require careful examination before heading into battle on June 4th. The most notable change to start with has to be the changes to the M26 Dart attachment, as you be pleased to hear that DICE has finally fixed up the problem so the attachment doesn’t fire out rifle rounds instead of shotgun rounds.

The developer has also revealed that they have again tweaked the amount of suppression seen in game after a wave of criticism from the last patch update. Heading into the list of vehicle changes, there are a number of changes made that should affect the way you play considerably. We see a change has been made to the F35 jets to make them more maneuverable, but another big change is that helicopters won’t deal out as much damage to tanks now with guided rockets.

At the moment you can disable a tank on a full clip of rockets and then destroy it after a quick strafe on the second. DICE obviously feels that this is a little too overpowered, so we’re guessing that tanks will now have a better chance of getting away after the first wave of missiles dealt. Another significant change made is that the ECM jammer for jets and helicopters will now deflect incoming missiles more effectively after the jammer has been activated. At the moment, you can still get hit if you fail to press the jammer before a lock on, but hopefully this change will now mean that fast maneuvers whilst the jammer is activated will make incoming missiles miss their target.

There’s a lot of improvements and tweaks to read through, so make sure you take some time to study the full patch notes here. As you may have expected, there are also many things that DICE has failed to fix and we can think of several from the top of our heads. For some reason, DICE still hasn’t addressed the amount of console crashes on PS3 that is going on in the Back to Karkand maps. We’ve lost count of the numerous times that Gulf of Oman freezes up and despite tons of feedback from you stating the same thing, DICE still doesn’t see it as a problem worthy of addressing in the June 4th patch update.

They also seem to be completely ignoring the TV Missile problems on console as well. At the moment, the unlock is completely useless on console as it is near-impossible to control it once it has been fired. It seems to be working as intended on PC, but on console there really is no point using it with the current control system. There are also periods when the TV missile just goes awol and you end up getting that fussy frequency screen for a few seconds, then come back to the game and find yourself dead.

Another thing that they haven’t fixed yet is the horns on the jeeps. This is obviously a minor issue compared to the rest of the problems, but from what we can see the jeeps have a 50/50 chance of having a working horn. Most of the time we get in a jeep, the horn just doesn’t work – it’s completely unreliable and especially annoying if you want it to get the attention of your teammates.

There are lots of positive changes in this latest patch update, but unfortunately there’s still a lot of issues left in the game as well. DICE can’t please everyone though we’re guessing and it will be interesting to see what everyone makes of Battlefield Premium when it goes live on June 4.

Let us know if you have been experiencing the horns, TV missile and crashes on B2K like we have. Additionally, if DICE have left out other issues still in the game, share those with us below as well. Are you happy with this patch update or not?

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Written by Alan Ng

Alan has been working for Product-Reviews since 2009 and became the Editor-in-chief in 2014. He has a passion for technology, the latest mobile phones and gadgets, and the gaming industry. Alan is a graduate of Canterbury Christ Church University and completed a B.A in Commercial Music in 2008. While expressing a keen interest in all areas that PR cover, you'll usually find Alan in the gaming section, where he'll be keeping enthusiasts up to date on all the latest news and reviews for consoles and PC.

Contact Alan Ng: [email protected]

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