Metal Gear Solid V gameplay with amazing AI

It looks like Metal Gear Solid fans are in for a treat with the upcoming and highly anticipated follow up game with Metal Gear Solid 5. We can tell you that a gameplay demo of the game is happening at this year’s Tokyo Game Show. However, the great Hideo Kojima has said that he is running into a few problems with the demo – for the most surprising and pleasing of reasons.

With trailers of The Phantom Pain leaving fans wanting to see more, everyone is expecting big things of the first actual gameplay demo of Metal Gear Solid. It is going to be happening live at the Tokyo Game Show, which means that extra preparation has to be taken into account in case problems arise whilst on stage.

It now appears that this preparation is taking longer than expected for the Metal Gear Solid V demo. Creator Hideo Kojima has revealed on Twitter that the game features AI that are so unpredictable, he isn’t sure whether he will be able to pre-plan the live demo before the world sees it.

While it may be a headache for Kojima and the rest of the team of at Kojima Productions, it is obviously an amazing prospect to look forward to for Metal Gear Solid fans. With the heavily stealth nature of the game, having amazing AI that are unpredictable at all times can only make for a challenging gameplay experience.

Kojima's problem can only be good news for us..
Kojima’s problem can only be good news for us..

We can see where Kojima is coming from though, especially when players are going for a high rank on a level, but cannot if the AI is taking matters out of their control. It’s a unique problem to solve, but we’ll have to wait and see how it handles when the demo goes live at TGS.

As a devoted Metal Gear fan, what do you make of this interesting situation that Kojima finds himself in? Does the idea of unpredictable AI at all times sound amazing to you?

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Written by Alan Ng

Alan has been working for Product-Reviews since 2009 and became the Editor-in-chief in 2014. He has a passion for technology, the latest mobile phones and gadgets, and the gaming industry. Alan is a graduate of Canterbury Christ Church University and completed a B.A in Commercial Music in 2008. While expressing a keen interest in all areas that PR cover, you'll usually find Alan in the gaming section, where he'll be keeping enthusiasts up to date on all the latest news and reviews for consoles and PC.

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