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Halo: Reach on Xbox 360 – New Game Engine is best ever

Some exciting news for Halo fans across the world now, as Bungie has stated that the new engine used for upcoming title Halo: Reach is by far the best engine used for a Halo title to date.

As reported from Eurogamer, motion capture is now being used for the new title, which means that gamers should now see instant changes in running and walking effects.

The new engine will also drastically improve the game’s weather environments, as Halo: Reach will now be able to handle 20 to 40 dynamic light sources on screen, compared to Halo 3’s three to four.

Basically guys – everything is going to look pretty badass, compared to previous Halo titles. Head over to Eurogamer to hear about changes relating to gameplay and weapons.

Leave us a comment with your thoughts on the new engine.

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Written by Alan Ng

Alan has been working for Product-Reviews since 2009 and became the Editor-in-chief in 2014. He has a passion for technology, the latest mobile phones and gadgets, and the gaming industry. Alan is a graduate of Canterbury Christ Church University and completed a B.A in Commercial Music in 2008. While expressing a keen interest in all areas that PR cover, you'll usually find Alan in the gaming section, where he'll be keeping enthusiasts up to date on all the latest news and reviews for consoles and PC.

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