Now that we know Grand Theft Auto V is being developed we can’t wait to see how Rockstar builds upon the success of such an iconic video game series. In our opinion one thing which could be better this time around is downloadable-content – today we will look into what GTA can learn from Red Dead Redemption’s DLC.
These days game developers can make lots of extra income by releasing add-ons for games, however the last Grand Theft Auto game, GTA IV, only featured two add-ons, we really think that in this day and age consumers will want more – do you?
A lot has changed since GTA IV arrived back in 2008, this was evident last year when Rockstar released Red Dead Redemption and saw great success with the DLC which was rolled-out over Xbox Live and the PlayStation Network, especially when the Undead Nightmare pack was unleashed. To this day this is regarded as one of, if not the best-ever game add-on of all time (IGN scored it 10/10) – perhaps a similar zombiefied pack could hit GTA V.
It is not just the Undead Nightmare pack which sold well, Outlaws to the End, Legends and Killers, Liars and Cheats, the Free Roam Pack, the The Hunting and Trading pack and the Myths and Mavericks Bonus Pack were all popular, and here’s why. Not only did these add-ons bring more missions to the game, but also we got new multiplayer game modes, multiplayer characters, challenges, locations, weapons, outfits and much more.
Now let’s compare that to what GTA IV’s add-ons brought to the game. The Ballad of Gay Tony and The Lost and Damned add-ons were both pretty popular, however these were just new side-quests and incomparable to RDR.
In our opinion people will love to see Red Dead Redemption-like DLC for GTA V, this could unlock stupidly powerful new weapons, fast vehicles, more multiplayer modes and much more. Perhaps Rockstar could finish things off with the GTA V Undead Nightmare where hordes of flesh-eating zombies attack you from every direction.
Do you think GTA V needs RDR-like DLC?
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