When a franchise like Call of Duty has built success based on the gameplay, not graphics, you have got to think how far can that game continue its success based on the same engine being repackaged over and over. We loved the weapon upgrades and customization in COD Black Ops, not to mention the addictive zombie mode, but as graphics improve in other games we should expect Call of Duty to keep up, or should we?
The Frostbite Engine is used in a few games, none more obvious than the Battlefield series. With Battlefield 3 being the main competitor to Modern Warfare 3, and with Call of Duty having the dedicated following it has, will 2011 be the year the COD franchise loses gamers to the Battlefield series over the lack of investment in the game engine?
We have seen DICE use the Frostbite game engine in Battlefield: Bad Company 2, Battlefield 1943, Medal of Honor and Battlefield: Bad Company. Currently our bet for the best game between MW3 and BF3 is the latter, and the main reason is Frostbite 2.0 that takes advantage of 64-bit processors, the DirectX 11 API, and Destruction 3.0 for more realistic destruction and physics. This leads us to the question: What games need the Frostbite 2.0 game engine?
In our opinion a game can only stay successful for so long on the same game engine, new technology and advancements are needed. We expect many loyal Call of Duty fans to not even give the better graphics and realism a try in BF3, and in doing so they’ll miss out on next-generation graphics and gameplay.
At the time of writing it looks like Mirror’s Edge 2 and Need for Speed: The Run will use Frostbite 2.0 technology. What other games would you like to see using Frostbite 2.0, and would you like to see a new engine used on the next Call of Duty games?
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