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Could GTA V support 64 players on PC, 32 on console?

What are you expecting to see this time around from GTA V’s multiplayer mode? We obviously haven’t heard any official details from Rockstar on their highly anticipated multiplayer, but a recent rumor suggests that Grand Theft Auto V is going to have support for a staggering 64 players online.

Naturally, the first conclusion on this is that it has to be fake surely? 64 players on GTA V just sounds insane and highly unlikely given that the first priority for Rockstar will be to ensure that there’s plenty of longevity in the main campaign mode.

Before we discuss, take a look at the apparent ‘leaked’ screenshot that was allegedly posted to Rockstar’s official website before being replaced with an exact image lacking crucial details. These details include a release date before the end of 2012, 1080p support, a PC version, a possible co-op mode and the 64 man online support as mentioned above.

Given that there’s no real substance to the claim, we doubt that this is real – but then again on the other hand, 64 players may not be completely impossible on the PC. Imagine if Rockstar has built the game in a way that it supports double the player count possible on all platforms?

GTA IV supported 16 players on console and 32 players online on PC, so it is possible that Rockstar has increased this to allow 32 players on console and a monster 64 players on PC for GTA 5. If so, then that is obviously pretty amazing stuff and it could be a key reason why they are taking so long to dish out official information.

We think the above screenshot is fake, but the idea of 64 players on PC at least is interesting. 64 players online is a lot easier to achieve on PC than console – let us know if you believe this could be a reality or not.

Written by Alan Ng

Alan has been working for Product-Reviews since 2009 and became the Editor-in-chief in 2014. He has a passion for technology, the latest mobile phones and gadgets, and the gaming industry. Alan is a graduate of Canterbury Christ Church University and completed a B.A in Commercial Music in 2008. While expressing a keen interest in all areas that PR cover, you'll usually find Alan in the gaming section, where he'll be keeping enthusiasts up to date on all the latest news and reviews for consoles and PC.

Contact Alan Ng: alan@product-reviews.net

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tomycabyo sun!nonamebillyPurtuzziShadow of Chaos Recent comment authors
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tomycab
tomycab

Good for support.

yo sun!
yo sun!

this is why rockstargames is releasing gta v on the 4th quarter of 2012 instead in the 1st quarter of 2013.. the release date..black friday.. and xmas. 3 big dates for the game to sell big.

nonamebilly
nonamebilly

Man we aint gonna be around for 2013 we gonna die the mayans said so the Egyptians said so and some Chineseguy said it too on dec 21 2012 so bring gta v one momth before the end people come on idk if theres bugs ima die soon anyways

Shadow of Chaos
Shadow of Chaos

If you have a half decent computer which everyone should, it will handle 64 players no prob with little to no lag, i know i prefer a constant 60+ fps in my games cuz once you go around 40 and below they really start to run a lot less smooth, but ya i think gta v can handle that amount of players no prob. SAMP mod is way more fun than iv’s multi and way more players, interactivity and things to do. Hopefully rockstar wont get lazy and make the online boring like in iv. Oh and itneeds to run… Read more »

UnknownUser28
UnknownUser28

I want 100 hours 🙂

Jacues Boullard

ya, over 16 players + good graphics + a massive map = ridiculously annoying lag

Alex Davies

Image is obviously fake otherwise Rockstar would have announced it. Rockstar are always one step ahead, and you’d have to be a complete dumbass if you put up these precious details by mistake.

Me
Me

Q4 2012 is in 2013, business years dont add up to calendar years

?????
?????

why all the irrelevant articles?

Dymez
Dymez

My only hope is that they don’t dumb down and shorten up the story in favor of multiplayer. Those 40-50 hour GTA campaigns are what really makes GTA, GTA.

Steve Smith
Steve Smith

There is no issue with “supporting” X number of players on a GTA game, just spawn a bunch of peds in GTA 4 and you’ll see what I mean. Player limits are limited by the game creator to make it ‘fair’ for everyone, so you won’t be lagging if there’s too many people. It’s a shame, really.

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