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Civilization 5 Review: PC performance issues

When it comes to gaming on a big scale, you need to forget about Halo: Reach or Call of Duty: Black Ops; Civilization V is where it is. I am not talking about sales or popularity here; I am talking about how much work has gone into this complex game. Steve Farrelly from AusGamers has spent some time with the new game from 2K Games and believes that it is the best yet.

In his review Farrelly covers all the bases, but one thing that we seem to have let pass us by is how demanding the graphics and other mechanics are on your PCs hardware. The further you progress in the game the more demand is placed on your system — so expect things to slow down.

Farrelly was running Civilization 5 on a PC with a Quad Core CPU and a GeForce 8800 graphics card. OK, so this is not the most powerful set-up, but is normally more than enough to run most games. He notes that if you are running 12 civilizations, then something has to give, for me that would have to be my patients.

Do not let a minor thing like this put you off though, Steve has given Civilization 5 a 9.2 out of 10. It will not matter if you are new or a veteran of the series, you will soon get the hang it and spend all your spare time transfixed on your PC.

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Written by Peter Chubb

Peter has been writing on Product-Reviews since 2007 and in that time much has changed for him, like his hair having more grey than brown now. He loves gadgets and cars, and gets excited when big events come up, such as CES and the big auto shows.

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He started out working in a factory and dreamed of the day when he could become his own boss; That happened back in 2002 and he has never looked back since. Things have changed so much on the Internet in that time, but he has adapted well.

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