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Battlefield 4, Bad Company 3 on PC may require 64-bit OS

We recently spoke about the possibility of Battlefield: Bad Company 3 already being in development after details were revealed on LinkedIN, but now we have some interesting news regarding the future of the Frostbite 2 engine which currently powers Battlefield 3 and will be seen again in Medal of Honor: Warfighter.

If you have been playing BF3 on PC, you’ll know that the Frostbite 2 engine makes a considerable difference in terms of graphics quality, compared to the same game on console using the Frostbite 2 engine. DICE has confirmed that they plan to make enhancements to their new engine and these improvements in the future will require the need for PC players to be running a 64-bit operating system.

Johan Andersson, rendering architect at DICE has also suggested that when DICE does carry out these changes, it would be a good idea for all 32-bit players to upgrade to Windows 8 and experience the Frostbite 2 engine on 64-bit instead. It’s important to note that this change won’t be happening until sometime in 2013, so those of you on Windows 7 32-bit and are thinking of getting the PC version of Medal of Honor: Warfighter shouldn’t worry for now.

Since the majority of PC players run most games fine on 32-bit, convincing consumers to upgrade to a 64-bit OS may not be an easy task, especially when players can find workaround methods using executables. Now that DICE has come out and stated that this will be a requirement on PC in the future, will it now lead to other developers following suit and practically forcing consumers to make the upgrade?

With Medal of Honor: Warfighter taking primary focus for EA during the latter stages of 2013, it is logical to assume that the likes of Bad Company 3 and Battlefield 4 will be just some of the titles that require a 64-bit OS on PC. Will you make the upgrade when the time comes, or are you already happily running a 64-bit system, and wished that more gamers did the same?

Written by Alan Ng

Alan has been working for Product-Reviews since 2009 and became the Editor-in-chief in 2014. He has a passion for technology, the latest mobile phones and gadgets, and the gaming industry. Alan is a graduate of Canterbury Christ Church University and completed a B.A in Commercial Music in 2008. While expressing a keen interest in all areas that PR cover, you'll usually find Alan in the gaming section, where he'll be keeping enthusiasts up to date on all the latest news and reviews for consoles and PC.

Contact Alan Ng: alan@product-reviews.net

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bfbc3 and bf4 better be designed for next gen consoles I don’t want hardware limitations to screw over map design like in bf3. Operation metro grand bazzar and sein crossing are terrible maps, the only redeeming feature was the back to karkand dlc. 

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Happy with Win 7 x64 🙂

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