Watch Dogs graphics debate from game dev

By Alan Ng - Mar 14, 2014

Watch Dogs is set to be one of the biggest game releases of the year, for all platforms. Ubisoft’s game has generated a lot of extra interest since its reemergence a week ago, notably though on a potential change to the graphics which has now prompted the attention of one notable games developer.

As most of you are probably well aware, the game has come in for some criticism after gamers had noticed some changes from Watch Dogs in 2012 during the original reveal, to Watch Dogs in its 2014 form after Ubisoft unleashed a new story trailer.

While Ubisoft has maintained that the game’s graphics hasn’t changed at all and would be a ‘ridiculous’ thing to even consider, Cliff Bleszinski has chimed in with his own thoughts on the possible change and there’s some very interesting quotes to read from him, to say the least.

Some say that Watch Dogs has basically been downgraded since the last time we saw the game. Surprisingly, it appears that Cliff agrees with the gaming community on this point, as he states below on Twitter:

The Unreal Tournament and Gears of War design director didn’t stop there though, even going as far to admit that it isn’t good for developers to be holding on to last-gen, as it limits the capabilities of what the PS4 and Xbox One consoles can do.

These words are going to hit home with many gamers we feel, but it will be interesting to hear what Ubisoft thinks of them considering they are still adamant that Watch Dogs hasn’t received a downgrade.

Somehow we feel that this isn’t over yet. If you are still on the fence on this Watch Dogs downgrade debate, let us know your thoughts on the comments from Cliff Bleszinski – do you agree with him 100% on this occasion?

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