COD Ghosts Xbox One vs. 360 graphics comparison

By Peter Chubb - Nov 26, 2013

If you have the Xbox One and have been put off getting Call of Duty Ghosts because of the fact that it is only in 720p and not 1080p like its PS4 counterpart, then we have to ask what you are waiting for? The thing is, it is not like you are going to get yourself a PlayStation 4 – well not those of you loyal to the Xbox platform.

Even if the PS4 version of Ghosts is better than the Xbox One (which is still up for debate) it is not until you look at a COD Ghosts Xbox One vs. 360 graphics comparison that you see just how much the game has improved over the generations.

The best way to see the Call of Duty Ghosts Xbox One vs. Xbox 360 differences is by watching the video below. The graphics analysis for both platforms is rather intriguing and it is only now that you get to see just how much the developer has managed to improve in things.

However, there will still be some of you who believe that the developer has been lazy when it comes to Call of Duty Ghosts on the Xbox One when compared to the PS4, but that is an old argument and we are only worried about the differences of Microsoft’s current-gen and next-gen.

We can clearly see the differences between the two, but it isn’t the leap we were hoping for, although there were time constraints. No doubt we will see a huge leap in terms of graphics and details when the next Call of Duty game is released in 2014.

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Also See: COD Ghosts Nemesis DLC PS4, PS3 release date

  • James

    Shitty comparison video. Just played ghosts on 360. And graphics looked like Xbox one Side of the video.

  • Josh101

    Up for debate? Reallllly? 1080P native vs 720P is not a debate.

    • Anon

      Actually, yes it is up for debate. Both versions are rendered in 720p. Xbox One is upscaled to 1080p. PS4 version is rendered in 1080p after patch.

      • Josh101

        No, no it’s not. The game is meant to play in 1080P on PS4. Period. Just because the developers decided to release the game to outlets and let them do comparisons on an unpatched version doesn’t make it debatable. 1080P native, patched or not does not make a difference. If this were the case, why don’t they just release the patch for XboxOne? Simply because the XboxOne can’t handle it..

      • Josh101

        Not to mention, Digital foundry did another head to head and found the PS4 version trying to run the game faster than it’s intended 60FPS but can’t due to the hardlock of the FPS. It is indeed better than the XboxOne version.

      • Josh101

        Matter of fact, how are you even trying to argue. 1080P native vs 720P upscaled to 1080P cannot be argued. Native is better than upscaled. Period.

  • Yo yo

    Looks hardly any different

    • Josh101

      I second this, the only noticeable difference is the lighting around the legs.

  • jamie

    Now put them together with a ps4 version so we can see all three compared.