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GTA V Online half income cut, Rockstar owns up

If you have been playing GTA Online since the mode launched shortly after GTA V, you’ll know that the state of the online portion has somewhat got worse, according to many players who have been unhappy with the constant patching of missions.

Let’s forget about the GTA V Online heists release at the moment. To cut a long story short, Rockstar has recently introduced patch 1.04, which we told you significantly reduced the amount of money you could earn by replaying missions, as you can read about again here.

You only have to read a few of the comments in that link above to get a good idea of how GTA V players are feeling right now. Most feel let down that the income has been cut in half, especially because of the fact that Rockstar chose not to release this information in the official patch notes.

However, we can now tell you that the developer has since admitted this change, writing in the Support section of their website that income has been cut in half due to ‘balance’ purposes.

Here is a statement of what Rockstar has said:

Caught red-handed..
Caught red-handed..

While some will agree with the changes that Rockstar has made, do you disagree that cutting the income in replayed missions is to keep the ‘balance’ in the game? We’ve also noticed feedback from some who say that they actually don’t want the free $500,000 stimulus, but to return the game to its original state when missions could be replayed for the full amount of cash.

What are your thoughts on this ongoing problem in GTA Online? Are you starting to get frustrated with Rockstar – the developer that could previously do no wrong?

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