PS4 hardware boast with max out claims

By Alan Ng - Oct 15, 2013

We have just heard some positive news on the power of the Xbox One hardware with regards to the interesting new Cloud capabilities, but now we have some good news for those getting the PS4 instead. For those that remembered the somewhat breathtaking demo of The Dark Sorcerer from E3, you’ll be amazed to find out that this is only a taster of what the full potential of the PS4 will be able to produce in future.

If you watched that demo during E3, you probably would have been very impressed with what you saw. If you missed it, we have included again below for you to enjoy – the full 12 minutes from the Quantic Dream team behind titles such as Heavy Rain and Beyond: Two Souls.

When speaking to TechRadar recently, David Cage actually made some bold comments indeed on the current state of the PS4 hardware. He has said that The Dark Sorcerer was just the beginning and that it was created with a small team and a small amount of resources.

More importantly, he has gone on record to say that the demo was the ‘minimum quality’ that you can get on the console. While that bodes very well for the future of the PS4 when developers have a chance to ‘max out’ the hardware for full potential as we have seen on PS3 games such as The Last of Us and GTA V, it does raise a bit of controversy at the same time.

This PS4 demo is the minimum quality possible apparently..

This PS4 demo is the minimum quality possible apparently..

If The Dark Sorcerer is the minimum quality that is possible, then does that start an argument on the likes of Knack not being good enough then – designed by Sony developers themselves? If Dark Sorcerer is the minimum, then where does that place Knack then – a game that has been developed from the ground up, isn’t a port and is headed to the PS4 as a launch title.

It’s an interesting debate for sure and it just may make you raise one or two eyebrows about the comments from David Cage. Let us know what you think about this and how long it will actually be until we see developers ‘maxing out’ the PS4 console.

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Also See: New PS4 feature adds PPV service for live sports events

  • Aidan Murphy

    Lol your arguement for knack is stupid, sorry.

    Quantic Dream headed for photorealism, where the characters look like real life.
    Mark Cerny/Japan Studio aimed for the CGI cinematic art style.

    There is no ‘debate’ it’s completely different art styles. It’s like saying The Wolf Among Us looks terrible because of its cell shaded art style.

  • They can make any claim they want (I have a PS4 pre-ordered) but the console isn’t magic. It has limits based upon the hardware and if what they claim is in the PS4, it is what it is. Why are so many new games getting the 30 FPS vs. 60 FPS that was originally promised. Obviously, the amount of power/graphics the system is capable is limited and the graphics engine isn’t close to what most gaming PCs can put out. At some point, we have to accept reality.

  • KingRell25

    Very interesting.