Wii U hardware again debated after F1 2013 no-show

By Alan Ng - Jul 16, 2013

If you are a big F1 fan, you would have no doubt heard about the official announcement of the F1 2013 game, which will once again be developed by the Codemasters team. The Classic Edition of F1 2013 has been confirmed for a release on Xbox 360, PS3 and PC, but like so many other games announced so far this year – no sign of the game coming out on Nintendo’s Wii U console unfortunately.

This may be particularly surprising, since Codemasters has also confirmed and are committed to releasing a Wii U version of F1 Race Stars, a game which is already available on PS3, Xbox 360 and PC as of 2012. With Codemasters planning to release that game on Wii U, some may have presumed that F1 2013 would be no problem as well and certainly a non-issue if the game is also coming to PS3 and Xbox 360.

However, a recent Tweet by the Steve Hood, creative director for F1 2013 has suggested that it isn’t as straight forward as initially thought. It turns out that if Codemasters were to bring F1 2013 to the Wii U, they would have to first overcome some barriers to get it to ‘run’ on the Wii U hardware.

This explanation could be deemed as somewhat strange, given the fact that others have actually said that the Wii U hardware is more than capable of performing alongside the PS3 and Xbox 360. We hate to say it, but is this actually purely and simply a business decision that has been made, due to the struggling third party situation on the Wii U at the moment?

It’s the same reason why Ubisoft converted Rayman Legends into a multiplatform game from a once-Wii U exclusive and also the same reason why EA are not developing any games for the system either. Hopefully we’ll get a more detailed explanation from Codemasters soon on why F1 2013 will be out on PS3 and Xbox 360 – but not Wii U.

If you are a Wii U owner reading this, give us your reaction to the news.

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Also See: Decide F1 2013 Korean Grand Prix results today

  • InsaneZucchini

    “and also the same reason why EA are not developing any games for the system either. ”

    EA has already come out and said that they can in fact use Frostbite 3 on Wii U, they just don’t feel like putting forth the resources to optimize it for the system. So no, it’s not that EA can’t make games on Wii U due to technical restraints. They just don’t want to, be it financial reasons or petty ones Nintendo isn’t getting any major games from them by EA’s choice and not some restrictive technical difficulties.

  • PortaDiFerro

    Do they even have a proper wheel and pedals for Wii U? Personally I wouldn’t consider playing F1 game without one. Mario karts or even nfs works just fine with the controller but not ‘real’ racing games.

    The reason could still be hardware related as I understand cpu still is the weak link compared to the other consoles and F1 series do require it for processing AI etc. Graphics otoh would prolly work just fine.

  • D-Man

    Wii U sure seems to be getting the short end of the stick when it comes to third-party games.

  • RodgerRamjet

    It’s just typical. The wii u is far superior but lazy devs don’t want to tweak game engines to make it ‘run’ … What a load of BS. The excuses are just coming thick and fast now.

  • Flugen

    Its dissapointing hearing that f1 will not make it to wiiU. I think that WiiU gamepad was a great fit for the game but codemasters make the desicion.

    Wii U does not have a racer (except NFS which is a game that already been played on older consoles so it cannot have big sales) and F1 would be a hit!

    well nevermind… we will wait for Project C.A.R.S.