Sony PS4 AMD graphics vs NVIDIA no-show

By Alan Ng - Mar 15, 2013

As most of you are now well aware, the upcoming next-generation Sony PS4 console will be utilizing graphics chips made by AMD. This is unlike the PS3 which used NVIDIA graphics and now we have some potential answers on the reasons why Sony and NVIDIA didn’t stay in partnership together on the new console.

It has now become apparent that it was NVIDIA themselves that didn’t want to provide chips for the PS4, as a recent interview with Tony Tamasi, NVIDIA’s Senior VP of content and technology has suggested that it is mainly due to financial reasons.

Tamasi has dropped the following quote to GameSpot on why it just wasn’t possible this time around – “We came to the conclusion that we didn’t want to do the business at the price those guys were willing to pay.”

As a result, it now means of course that AMD picked up the contract instead and will be offering x86-64 cores based on the upcoming Jaguar CPU architecture, as well as a Radeon-based GPU on top which could offer a peak performance of 1.84 TFLOPs. NVIDIA has also said in the same interview that working with Sony could have meant losing business in other areas, as they would of had to put other projects on hold to focus solely on Sony’s new console.

We wonder though if Sony had offered more money to NVIDIA, would we have still seen the same quote above from their Senior VP? – We doubt it. Money obviously talks in today’s industry, but time will tell whether AMD can go on to do just a good job as NVIDIA would have, presumably at a fraction of the price.

Considering that NVIDIA provided graphics for the PS3, are you a bit disappointed that they are not on board for the PS4? Are you confident that AMD can deliver the goods consistently once PS4 gets into its stride?

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Also See: NVIDIA Shield TV Nougat update notes with big features

  • Can deliver the goods? Yes. They have shown that they can in the past. Will they? That is a question that won’t have an answer until Launch day.

    Either way, it will either bring more popularity to the “underdog” or it might break them. Their success may indeed ride on the coat tails of the PS4.

  • I for one using amd and it never disappointed me , Nvidia in my ps3 is not that impressive so what the fus is all about ?

  • Sacrid

    The is a mismatched in technology.
    By going with AMD Sony were able to combine, from what is reported, the GPU and x86 cores in the same package. Which is an very big advantage in terms of packaging.
    If they went with Nvidia I couple no see AMD and Nvidia working together to put Nvidia GPU in the same package as the AMD x86 processor and I think this is the main reason we are not seeing Nvidia in the PS4. They did not have the IP readily available as AMD. The expense would of come from buying in the require IP to allow them to do so.
    As in terms of technology. I am quite dissappointed. All the advancement is in packaging of two different technologies into the same package. It is not about developing conceptually better technology. The Cell was that leap, yes it had its issues that could of been addressed but fundamentally it was a better engineered solution for what was required.
    At some point modern day game developers will need to embrace true concurrent processing instead of holding fast to linear scripting.
    One thing I do hope is that Sony and AMD has put a cross bridge into to allow partitioning of the memory into two or more elements to allow partitioning of processing to support concurrency.
    Splitting the memory bus to allow each core to fund from it’s own memory block, rather than interleaving.
    But like everyone else I’ll have to wait and see,