SimCity server status improves, free EA game due

By Daniel Chubb - Mar 10, 2013

There’s no doubt the SimCity server status is much better this weekend compared to during the week, which would be thanks to some improvements being made that include adding additional servers. Things have also improved with better communication between EA and the gamers.

EA improve the SimCity server status and deliver a freebie – we published some details about the SimCity server problems a couple of days ago that saw gamers getting extremely angry over a lack of game saves, which one user summed up with this comment “when the server would go down mid-game, there is no way to save and nothing to do but wait for it to crash over and over.”

It is understandable why gamers would get a little upset in this situation, so feel free to share your story in the comments and any issues you’re having with SimCity 2013.

Within the last 48 hours EA published a post in their news section, which gave an update for SimCity server problems and explained they’ve added more capacity.

In a nutshell: more people logged on than they expected, which is a statement we’ve heard over and over from different game publishers/developers over the years.

The Freebie for SimCity players – if you have activated your game then you will receive an email from EA detailing a freebie, which will arrive by March 18 and should include a link to a free PC game download.

EA state they “feel bad about what happened“, do you now forgive them and are you enjoying the new SimCity game at last?

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Also See: Devs offer walkthrough of SimCity: Worlds of Tomorrow

  • The fact is: you (ok, me) pay a lot of money, then you (and me) download and install giga on a machine and then…. you cannot even play on a boring train, nor you can afford the risk of passing from a room to another if you care about connection… This is thievery, because the service you paid for is unavailable, if not under certain (not always feasible) conditions. Btw, a petition exists for asking a single player always offline mode.

  • klaus

    Still plenty of trouble Sunday – servers overloaded. Lost connection mid-game and then its impossible to log in to the server again (please try again in 30 mins) – trying a new server and the serverbased save is lost and the city is gone.

    Really EA? Is it that important to you that the poor nerds cant make a pirate copy – so you have to completely ruin the experience for the paying customers?

    • Dynasty2021

      With the irony being that someone will just do what they did with Assassin’s Creed 2 (which had a clever server-based progress system where if you hacked the game, you could only get so far into it before it wouldn’t load any more): simply emulate an EA server client side and then cut the cord.
      No more server-dependant saves and you can save your game on your PC.
      Moronic EA choice, to fight “piracy” when they’re raking in millions and millions.
      For god sake, piracy will ALWAYS HAPPEN AND WE WILL GET PAST YOUR DRM EVERY TIME, accept it and stop screwing over paying customers.
      Piracy is the minority.
      It’s like Activision whining about losing $10 million or whatever due to piracy.