Namco rates Wii U processor speed Vs PS3, Xbox 360

By Alan Ng - Jul 12, 2012

Thanks to Nintendo’s reluctance to publicly come out and reveal official information on the Wii U’s processor and graphical capabilities, the ongoing debate on how the new console matches up to the existing PS3 and Xbox 360 continues.

So far we have heard from the likes of Crytek and even Mario creator Shigeru Miyamoto on Nintendo’s new console, but now Tekken head Katsuhiro Harada has spoken about the Wii U, with specific mention on how the processor speed handles compared to the Xbox 360 and PS3.

Fans of the Wii U may be alarmed to hear that Harada believes that the processing speed is ‘a little low’ when compared to Sony and Microsoft’s consoles. He gave this statement when asked the specific question in a recent interview with Digital Spy. He also said that while the CPU clock is a little low, he doesn’t believe that it is a big issue and that it will be up to the developer to find ways around this.

Tekken Tag Tournament 2 is also due out for the Wii U don’t forget and we’re guessing that these comments relate to his team’s efforts to deliver the same kind of quality gameplay and graphics as we’ve seen in gameplay videos on Xbox 360 and PS3. It’s clear that many developers have had a lot to say about the Wii U since Nintendo don’t want to talk about their CPU and GPU – so are you still worried about the true capabilities of the console?

Is it worrying to you that the Wii U doesn’t appear to be blowing away the PS3 and Xbox 360 in graphics quality? The Wii U is obviously dubbed as a next-gen console, but it does make you think about the possible gap that may emerge once the Xbox 720 and PS4 become a reality.

Do you pay attention to little details like this from developers, or is it the overall gameplay that matters to you when it comes to picking up a game? So far, the Wii U seems to be just on par with the Xbox 360 and PS3, not miles ahead of both – whether that is a problem for you or not will be the main deal breaker.

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