If you have been keeping up to date with the latest developments surrounding Battlefield 3, you’ll know that there has been a overwhelming response to the recent multiplayer beta that released for the game last week, some of it good, but a lot of it bad as well.
If you have played the PC version of the game, you are less likely to have any concerns over the game, but those of you who played either the Xbox 360 and PS3 versions of the beta, may feel like DICE has some serious improving to do before the full game is out on October 25th, with the graphics quality in particular taking a pounding.
Naturally, DICE is paying attention to all the feedback from the beta, both good and bad and you’ll be interested to hear that DICE General Manager Karl Magnus Troedsson has posted an update on the official Battlefield blog, stating that the beta is actually based on earlier game code.
Here is a portion of his message to give you a better idea:
”The Battlefield 3 Open Beta is based on software that is more than one month old. Just like normal procedure when releasing a game, the Open Beta has had long lead times due to testing, certification, and setting up. This means that the code you are now playing is actually quite early and not representative of the final game.”
So for those of you who are currently tearing your hair out over poor graphics featured in the console beta – relax, things are probably going to improve a lot before the final game is out. From our point of view, it is certainly eyebrow raising to see the difference of quality between console and PC, but overall you have to say that DICE has still done a pretty amazing job overall, and the beta plays really smooth on console with maximum players on the servers at once.
Do you have any criticism on the Battlefield 3 beta, or do you think it plays just fine? Has the whole graphics quality debate been blown out of proportion perhaps? See you all on the Battlefield, October 25th!