Xbox 360 Kinect: Still having Recognition Problems?

By Alan Ng - Sep 7, 2010

For those of you who are still on the fence on whether or not to pick up Microsoft’s Xbox 360 Kinect kit, we have an article for you to read now, which suggests that the Kinect camera is still suffering from problems.

The article comes from Gamer.Blorge and they have stated that the real question is whether the Kinect software is reliable or not. They have mentioned various issues that have happened during Kinect showings, such as failing to recognise a person in view and still having problems tracking movements by the user.

It is important to remember that we still have a good two months before Microsoft get the kit out to retailers, meaning that they have plenty of time to fix up any lag or recognition issues that they may be facing. Plus I’m sure that the beta kits which have already been sent out to testers are helping Microsoft eliminate any last minute issues.

Are you still worried about the reliability of Kinect? Check out the full article in the link above and let us know your thoughts on it.

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  • tash

    ps3 fanboys here, kinect is great ive got one so there

  • tyuioprtyyuuii

    I have a 360 and a ps3. I got the Move and really enjoy it but as an adult male, I have no interest in Kinect. Just not my cup of tea. The demonstrations of the games I've seen don't appeal to me at all. I can see kids really having fun with it. If Kinect does have lag, I don't think kids or parents will care. If 7 year old Cindy is playing a Kinect game that has lag, as long as she's laughing and enjoying it, does she or her parents care about lag? Personally for my needs, I easily choose Move over Kinect.

  • David

    I think Microsoft has over hyped, the Kinect, the promo commercial is way beyond anything I have seen demonstrated in real life. I think they will sell this with it still being buggy and hope to x-box fanboys will promote it anyways. Like with the 360's red ring of death. Despite system failure people still love their 360's and tell everyone that it is the best.

    I now have a Move even though at first I ridiculed it as a Wii copy. It really is better and the 1:1 is impressive. That being said, I like the technology of the Kinect but I do not really see it being usable for very many games, outside of Party /dance type. Do Halo/ gears players really want run around, holding up their finger, and shout "bang, bang," ? I plan on getting the assault rifle attachment for the Move, I think that will be fun, and make game play better. Another thing missing from Kinect is feedback. The move has vibration, so you can feel like your making contact. If the Kinect had force feedback gloves or something like that it might make up for it, but without all you got is air. I don't want Kinect to fail, because both Kinect and Move technology will push new possibilities, and create new tech in the future.

  • Verata

    They don't actually have two months to get this thing right. All hardware and software should be finished by now if they plan to manufacture and ship enough Kinect units for launch around the globe. I'm sure the hardware will work day 1 but the software?…… well that's what patches are for. If you look at the crappy game line up – the Kinect on day 1 is about as powerful as an Eyetoy. Good luck to them…. they're going to need it.

  • Klatu

    No not worried about Kinect, but wont be picking it up either. As a "core" gamer, gaming since the apple 2c (C:/ anyone?) and Atari 2600, I have no interest in more "motion gimmick" peripherals. I had the PS eyetoy, the MS Vision cam and this seems to be another rehash of the same old thing. Whilst Im certain the kiddies will love it, it just doesn't appeal to me. Add to that the APALLING initial line up, all kiddie "wii type games" and the gimmick becomes even more transparent. Now, if they had Gears of War on that thing….