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Castlevania: Harmony of Despair – Now on Xbox Live

Konami has announced that Castlevania Harmony of Despair is now available for download through the Xbox live marketplace and can be found here.

In Castlevania Harmony of Despair you get to play as fan-favourite vampire hunters from previous games in the series, you must battle it out in order to return Dracula to his eternal slumber.

If you prefer multiplayer gameplay you can join forces with 5 other friends and explore these massive levels featuring beautiful 2D art and follow up downloadable content, which should keep it fresh in the future.

Castlevania Harmony of Despair is now available for Xbox 360 for 1200 Microsoft Points.

Have you brought Castlevania Harmony of Despair? If so, was it worth it?

Source: XboxLive


  • Battousai 80

    This game is definitely geared for co-op. That being said, many of the maps require more than one player to reach all the treasure chests.
    Unfortunately for gamers new to Castlevania, learning how to play can be frustrating. The instructions aren't very clear. Each character has their own strengths and weaknesses, however this is not clearly explained well.
    Those that just download the demo get a very limited slice of what the game has to offer.
    Be prepared to die a lot initially.
    There is no experience gained when you defeat enemies unlike Symphony of the Night. Instead, you beef up your character by equipping weapons and armor that you find in treasure chests. At least in multiplayer, everyone shares the loot. At even if you die during the stage, you keep what you collected.
    Once you beat all six chapter on normal, you unlock hard. You get much better equipment from treasure chest, however getting hit really takes a toll on your HP.
    For hardcore Castlevania fans, I think this game is a must-buy. Just make sure you have at least one battle buddy when you face Dracula and his minions. Water of LIfe anyone?

  • ICHIkatakuri

    I got this last night and it's brilliant, but I am a Castlevania Nutcase and been invested in every game in the series since day one.
    I know that a lot of people expect that Metroidvania style of game with new 2D versions released but recently "Adventure" and "Rondo of Blood" on Wii showed theres still marketable life in the linear progression of 2D action adventure games. Sure this game is 8-bit hard, and sure it uses bits and pieces from the last few DS games, and although there is a sort of metroid layout to the maps if you see it as more of a normal side scroller with multiple routes then it really doesn't matter it's not one huge castle. With that view in mind the timer never bothered me either I suppose I've been liking it to Super Probotector (Contra) with whips.


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