Nintendo 3DS: Video shows how 3D effect works

By Alan Ng - Mar 23, 2010

Following on from our previous article, which informed you about Nintendo’s announcement on the new 3DS handheld, we have an official video to show you now, which explains how the 3D effect works exactly.

As reported from VG247, Nintendo has created a very cool-looking idea here. 3D visuals without the need for ‘3D glasses’. How did they manage it you ask? Well the following video has all the answers.

As you can see from the video, two unnamed titles have been shown off, which give you an idea on how the 3D effect will work. We have no idea on any hardware changes to the DSi yet, so it is too early to jump to any conclusions on it.

It does look great though, and I’m sure most of you will feel the same way. Nintendo say they’ll be giving more info out at E3, but hopefully we learn a bit more about the hardware before then.

Watch the video below, then give us your thoughts on the 3DS.

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Also See: New 3DS region lock doesn’t follow Sony example

  • hihowru

    the 3ds doesnt use head tracking… but that would be sweet for the 3ds!

  • Nintendo fan

    it has a slider pad, 3D switcher, and 3 cameras (2 in front and 1 faceing you)

  • I posted it

    That's a DSi Downlaod called Looksley's something… 3DS is a little different.

  • Dugg

    First! day man.

  • Dennis

    haven't you guys seen the nintendo 3ds in E3 ?!!

  • Cody

    You sir, are an idiot.

  • Master Brain

    The software was released in America two days ago, and my personal theory (I'm never wrong) is that the 3DS will have a larger 9:16 parallax barrier top screen, and a 3:4 bottom screen similar in size to that of the DSi. Following the pattern, it should have graphics similar to the gamecube, and have a control stick.

  • lol, fail

  • CGav911

    it is actually a JAPANESE DSi title, as you cannot get it in north america.

  • ACap

    That is a DSi title you can buy right now via their online store. As the video caption says, it uses head-tracking via the front-facing camera to calculate the 3D perspective. It is interesting and cool, but nothing relating directly to the 3DS unless they’re just making the hardware better at head-tracking.