FFXIII: PS3 Vs Xbox 360 – Slow Motion CG Comparison Video

By Alan Ng - Mar 5, 2010

Following on from our previous article, informing you about Digital Foundry’s analysis of Final Fantasy XIII on the PS3 and Xbox 360, we have a slow motion CG comparison video for you to take a look at now, letting you see the exact differences in finer detail.

The video shows the same CG scenes running on the Xbox 360 and PS3 versions side by side, in 720p mode using Digital Foundry tools.

DF state that the results of the video are ‘not up to standard’ in graphical terms on the Xbox 360, and you can see why. According to DF, Square-Enix has not made use of all the disk space available on the 360, and using the Bink compression system results in anything but a constant bitrate.

If you have not seen their analysis, you can do so again here. The comparison video is over at Eurogamer here. Let us know your thoughts on this.

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Also See: Final Fantasy VII remake: Download playable PC demo now

  • RollzRoyce

    What are you people smoking? The PS3 version blows the 360 away. Look at the title of the video, and look in the background at the scenes. PS3 is sharp and detailed, XBOX is soft…no comparison.

  • Liukangstoupee

    then your blind, might as well play bayonetta on PS3

  • Article Reviewer

    To The_Guy-Fool Stop

  • From what I've read, the cut scenes on the 360 version were done very lazy on Square Enix's part, they left alot of space on a few discs where they could have used it to improve the game.

    360's frame rate sounds like it runs alot better than PS3's