COD Advanced Warfare PS4 Vs Xbox One Vs PC graphics

By Alan Ng - Nov 4, 2014

How are you enjoying COD Advanced Warfare so far? After leaking early in an inevitable fashion, Sledgehammer’s take on Call of Duty is now available for the masses. As a result, we can now bring you the first detailed analysis with regards to COD Advanced Warfare PS4 Vs Xbox One Vs PC graphics.

When a game as high profile as Call of Duty releases, gamers these days tend to head straight to the likes of Eurogamer to immediately get the low down on graphic performance from the Digital Foundry team.

Now, we’re pleased to say that the Digital Foundry team have already completed their initial analysis and we can bring you the video showing you their conclusions so far.

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Just in case you are not aware yet, the COD Advanced Warfare resolution on PS4 is locked at 1080p native as expected, while the Xbox One version is using a unique formula of 1360×1080, but dynamically upscaled to 1080p.

For those asking what difference dynamic scaling does to the Xbox One version of COD Advanced Warfare, it will essentially mean that the Xbox One version is able to adapt by itself and alter the resolution automatically in realtime depending on a particular moment in the game.

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It’s a new tactic deployed on the console to combat the sub 1080p native problem and it looks to be a tactic that has worked for Sledgehammer. We won’t be surprised if we now see Xbox One dynamic scaling used by other developers to help boost the game to 1080p rather than using traditional upscaling methods.

We have included two videos below, one from IGN and the other from Digital Foundry. Both analyse the graphic and framerate performance in COD Advanced Warfare and will serve as good viewing for those that love to check out the inner-depths of graphic performance.

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The Eurogamer analysis in particular will focus on framerate, allowing you to witness precise moments when the Xbox One and PS4 framerate will drop during different scenes.

Watch both videos below and let us know which version you think looks better between PS4 and Xbox One. PC version is running at Ultra settings in IGN’s video, so it will obviously look superior.

Xbox One owners, are you happy with the level of performance that Sledgehammer have managed to achieve on the game, compared to COD Ghosts which drew a lot of criticism?

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Also See: Advanced Warfare 1.21 update notes for PS4, Xbox One

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  • GreatWhiteNorth

    I prefer the presentation on the Xbox One version. Watching this video, I keep wanting them to turn down the brightness on the PS4.

    Obviously the PS4 has superior hardware but IMHO we’re really not seeing any benefit with this first generation of games. Maybe in the future it will be more evident? Or perhaps Microsoft will get more devs to take advantage of their cloud server options (and DirectX12 soon) and we’ll see the X1 take the lead…?

    Till then, they are both awesome machines.

  • Tracy Morgan

    Generally speaking, I don’t get into what usually turns into fanboy flaming match. Though I own a PS3 and have been partial to the Playstation systems, (only because they used to have backwards compatibility ) I don’t have any real alliance to them.

    Looking at the comparison between the 3. It’s obvious that the PS4 takes last place. It could very well be that the frame they used was not the exact same frame. But that would be the best excuse I could come up with.

    What gets me is that these new systems are using some of the newest cpu/gpu processors out there. So, why can’t they get PC quality graphics on these new systems? I mean, unless the computer this person used had something like dual quad core i7s, 40 gigs ddr3 ram, dual Radeon grfx cards w/ 20 gigs ram each…. (lol! I have no idea what I’m talking about ) point is, that unless they scale down the pc, it will always win out right. There are so many options that can be adjusted in a pc game menu. Why? Because not all pc’s are created equal. I’m sure the game wouldn’t look so hot on a lesser pc. One where you have to scale back on the smoke and dust particles. Or scale down on the shadow and lighting effects.

  • Jonathan George Anaya

    I like how we can actually see details on the X1 version; the PS4 looks smokey and washed out by comparison