PS4 vs. Xbox One games running at 1080p 60fps

By Updated on

One of the hottest inquiries for console gaming is to find out what PS4 and Xbox One games are running at 1080p 60fps, and now that we are well into 2014 it is much clearer. Today, we want to detail the latest news on PS4 vs. Xbox One games that are released or upcoming, and those titles running at 60fps in 1080p full high definition.

It is worth noting that most games on both consoles will output at 1080p thanks to upscaling, although this wouldn’t necessarily be a native 1080p resolution for many titles.

PS4 1080p 60fps games list – as of May 2014, the current/upcoming titles to feature a native 1080p at 60fps include Call of Duty: Advanced Warfare, Diablo 3, Wolfenstein: The New Order, Trials Fusion, Tomb Raider: Definitive Edition, The Last of Us: Remastered, Resogun, Project Cars, Outlast, Planetside 2, NBA 2K14, MLB 14: The Show, Metal Gear Solid V: Ground Zeroes, Knack, Flower, FIFA 14, and Dying Light.

Killzone: Shadow Fall also features 60fps but only during multiplayer, and there’s still a debate over DriveClub being at 30fps or 60fps. Call of Duty: Ghosts is now at 60fps, although this came after a patch. Another game recently joining the list of 1080P and 60fps on PS4 is The Witness.

Xbox One games at native 1080p with 60fps – a number of the titles we mentioned above on PS4 will also run at 60fps on Xbox One, but they will not run at native 1080p and instead reach levels between 720p and 900p. They then get upscaled to 1080p rather than natively being produced at that level.

60fps Xbox One games with a native 1080p resolution include Dying Light, FIFA 14, Forza 5, NBA 2K14, and Wolfenstein: The New Order. It is also true that more Xbox One games releasing in 2014 with a native 1080p and 60fps is very doubtful.

Do you care if games run at native 1080p and 60fps? While the PS4 is certainly offering many more games at native 1080p, do you think it really matters?

If you already own an Xbox One then we feel most of you will just ignore the idea of getting a native output, although those of you that own both an Xbox One and PS4 might choose to opt for the higher resolution and frames per second.

The interesting part will come with how consumers look at the PS4 and Xbox One hardware, so in the coming Christmas rush will shoppers go for the console that sells many more 1080P/60fps games and follow the hype, or buy for other reasons like game exclusives? Time will tell.

Also See: PS4 2.0 update release date confirmed

running-at-1080p-60fps

 
  • The Wolf 47

    State the obvious.

  • Nathan

    I own the PS4 and Xbox One, but I must admit this news did make me buy a game on PS4 rather than Xbox One on a number of occasions.

    • brackster

      Me too, but if it’s a first person shooter with the same specs, Xbox One will win out. It simply has a better controller for me for FPS, even though I think the DS4 is the best PS controller to date. It will come down to exclusives. I bought a PS4 for inFamous but just found the game boring and repetitive. I’m glad MLB 14 The Show is so great, by far the best reason to own a PS4 thus far.

  • Jonathan George Anaya

    Tomb Raider was 1080p with 24-50fps, for the record; NOT 60fps.
    The X1 version locked the Framerate at 30fps and upscaled 1080p

    • Josh101

      24-50? Really? No, that’s not it, Jonny boy. The game was 60FPS unlocked. If it dropped to 50FPS or lower, it doesn’t matter. It was still made to be played at 60FPS and can reach that. Hence the 60FPS moniker.

      • Jonathan George Anaya

        The CUTSCENES were 60fps. Did you even Watch the Digital Foundry breakdown?
        I’d much rather have a Steady Framerate over a Choppy, Control Breaking Framerates. Isn’t that why Second Son was later Patched to Lock at 30 vs jumping from 25-50?

        • Josh101

          Tomb Raider averaged a 50.98 framerate throughout the entire game. With occasional dips in framerate.
          kotaku. com/ tomb-raider-on-ps4-is-more-definitive-than-on-xbox-o- 1508613136

          Cached
          Similar

        • Josh101

          Second Son did not drop from 60FPS to 25. They later patched it to lock it at 30FPS yes, but not because it couldn’t handle it. The game ran perfectly fine. I never noticed a drop in framerate the entire time I played. http://www.eurogamer. net/…/digitalfoundry-2014-infamous-second-son- performance-analysis

        • Hugo Stiglitz

          That’s nonsense.

          Neon super power. Every single time it is used, the FPS drop to 25 or sometimes lower.

          And I love Infamous and PS4 but the framerate was far from trouble free.

          But mostly, it was rock solid other than when you used the neon and video super power bomb things (whatever they’re called)

        • SonyElitistGod

          Respect bro and in your face stupid xbots if your so happy with less why cone here bragging bout weaker hardware end of?

        • Jonathan George Anaya

          The game COULDN’T HANDLE the particle effects (or just standard animations) at 60fps, so, the Devs PATCHED in the 30fps to keep things consistent.
          Fact

        • Josh101

          Ok. And? If the FPS dropped at all during the gameplay I didn’t notice and I’m sure most other people didn’t notice. Dead Rising 3 falls to below 20FPS and that game is nowhere near the graphical powerhouse. Infamous Second Son looks better than any game that has been released on either system to date. Including Ryse, to a lesser extent Killzone Shadowfall, the textures are insane on Killzone Shadowfall. If XboxOne were to play these games, it would be FARR worse.

        • Jonathan George Anaya

          Correction; Dead Rising 3 did drop low, but was patched Day One with a 6 gig patch.
          PLUS, DR3 had TENS OF THOUSANDS of onscreen enemies. SS had….a barren city. Congrats Sony in turning Seattle into a Ghost Town…

          Use that DDR5 RAM to RENDER MORE THAN 5 ONSCREEN ENEMIES, SONY. Or will that push the PS4 too far???

        • Josh101

          Apparently you didn’t play Infamous. There are plenty of people everywhere.
          “PLUS, DR3 had TENS OF THOUSANDS of onscreen enemies. SS had”
          ^^
          My ASS, That’s a damn lie. Tens of thousands of enemies on screen? Do you have any idea the amount of processing power you would have to have just for the draw distance in that scenario? Far more than a XboxOne and PS4 COMBINED.

        • Jonathan George Anaya

          Then apparently you’ve never played DR3…

        • Josh101

          No I have. There has never been more than a 100 or soo on screen at once. No where near tens of thousands.

        • Jonathan George Anaya

          Play on Nightmare Mode. Pretty much turns Dead Rising into the Walking Dead. And, yes, Hundreds (possibly thousands depending on your location). I’d post a screenshot they Product-Reviews doesn’t allow for pics in comments

        • Josh101

          Soo, you are saying that it’s ok for Dead Rising to patch for the drops in FPS, but not ok for Sucker Punch to do the same for Infamous Second Son? Hypocrite.

        • Jonathan George Anaya

          No, Second Son runs at 25fps while doing anything Neon Powered. Suckerpunch had to fix that.
          DR3 runs at 30fps locked after first patch WITH hundreds/thousands of onscreen enemies. Kind of a BIG difference (from a technical standpoint as well as a gameplay difference)

          Next, you’ll be telling me that Tetris at 1080p is better and more demanding than Titanfall at 792p

        • Josh101

          The graphics for Dead Rising 3 aren’t next gen. The only thing next gen about the graphics is that it’s on the XboxOne. Infamous is without a doubt next gen. Hell the road textures alone put Dead rising 3 to shame, the entire game.

        • Jonathan George Anaya

          Zombies in DR3 were all randomly put together… it’s hard to run into the same Zombie twice.

          But, for SS, don’t all the DUPs look alike? Must be pretty “uniform” and easy for the PS4 to handle identical enemies with identical natures to rush Delsin 5 at a time…

        • Xtreme Derp

          You seem upset at PS4′s stronger hardware, ~3 million sales lead, large number of 1st party studios, and larger developer support. It’s good to know you’re completely wrong and raging against facts and reality, and nothing you say will happen. I’m constantly right, you’re constantly dumb and wrong. You must love eating crow and being constantly wrong over and over again.

          You don’t understand business, sales, or hardware specs, all you can do is fling feces and scream “XBOX WON!!1″ like a rabid animal. Microsoft fanboy shills don’t love their console they just hate the success of others.

          PS4 will have the graphics advantage the entire gen. PS4 hardware and software will outsell Xbox globally the entire gen. PS4 will have more dev support and more 1st party games the entire gen. Sony still has a large number of 1st party studios and they’re all working on PS4 games. PS4 will make a net profit, Sony won’t go bankrupt. I’m constantly right, as usual.

          Digital Foundry proves that PS4 multiplat games consistently run at higher res and/or framerate.

          Some use cherry picked screenshots from where a streamed texture was 0.01 seconds from fully loading and try to use it as false proof PS4 has worse textures. This is wrong and deceptive.

          And don’t even start with the delusional “sharp popping textures” from the crushed blacks and hideous upscaling sharpness/contrast filter that they ended up removing.

          Xbox One AAA multiplats (Watch Dogs, Witcher 3, CoD: Advanced Warfare) will run 720-900p for the lifetime of the system.

          PS4 could run Ryse, Forza, Dead Rising 3, or any Xbox exclusive at higher res/framerate/effects, as it has more powerful hardware.

          PS4 has Kaveri-like APU/GPGPU/unified memory architecture devs can take advantage of to boost performance in the future. It’s not just “a standard PC in a box”.

          PS4 has more first party games currently released:
          PS4 first party games: Killzone, inFamous Second Son, Knack, Resogun, MLB: The Show 14
          Xbox One first party games: Forza 5, Kinect Sports Rivals, Lococycle, Max

          Sony has more 1st party studios actually working on PS4 games (not mobile or cloud or whatever) and 1st party franchises.

          PS4 has the superior version of all console AAA multiplats, The Order, Driveclub, MLB 14: The Show, Deep Down, Uncharted 4, TLOU Remake, more dev support including indies, free to play games and MMOs like FFXIV and Warframe, and unannounced 1st party games (Gran Turismo, God of War, Media Molecule, Quantic Dream, etc.) Titanfall 2 and future 3rd party games will almost certainly be on PS4. All of Sony’s 1st parties during the PS3 years are still active and working on PS4 games.

          Recently Sony has filed trademarks or had leaks for no less than 6 games. Entwined, Kill Strain, Blood Borne, Dark Chronicles, Project Beast and Guns Up. Expect a big E3 reveal of new games.

          PS4 games not on Xbox One: Killzone, inFamous Second Son, Dynasty Warriors 8, Final Fantasy XIV, Warframe, DC Universe, Yakuza Isshin, MLB 14 The Show, Bound by Flame, Injustice Gods Among Us, Knack, Natural Doctorine, and a ton of indies including Resogun,,

        • SonyElitistGod

          Second son was never Laggy or control breaking so another fail to discredit a game xbox1 would die trying to do at naitive 1080p.

        • Jonathan George Anaya

          The X1 is the ONLY next gen console with a 1080p/60fps game right now.

          PS4 has a bunch of 1080p/25fps titles OR 60fps/900p games

        • SonyElitistGod

          Ps4 does have 1080p native 60fps games you joker.
          Cod ghosts 1080p native 60fps xbox1 cod 720p upscaled lol couldn’t handle a simple cod fps 60fps.
          metal gear v 1080p native 60fps
          xbox1 metal gear 720p omg fail yet again!
          Tomb raider definitive edition ps4 60fps 1080p native v xbox1 900p upscaled crap yet again trust me I got this from the dev straight.
          you should get your idiot facts straight u Xbot peasant b4 making fun of others.
          ps4 will continue 2 destroy failbox720p1 this entire gen.
          Forza your 1080p 60fps game had 2 have fake 2d crowds and baked lighting and shadows 2 achieve that magic 1080p 60fps lol fake shadows not real time and couldn’t do weather nor real time shadows and reflections either.
          I’m really jealous of your xcrap mouse generated flint stone console.
          You’re forgetting that there are more native 60fps games on ps4 which has much more powerful gpu n memory then Ur failbox720p1 and that will only grow lol epic fail

        • Jonathan George Anaya

          1080p WITH 60fps. Demo Gear DOES meet that requirement…for a whopping 15 minutes. Congrats on that one, mate! Tomb Raider was 30-50fps on PS4. Ghosts is Last Gen, but Okay, give ya that too.

          Let’s see…
          Killzone= 540p ~50fps Multiplayer mode
          960 x1080i Temporal Reprojection renders 1,036,800 pixels per image
          Titanfall = 792p ~60fps
          1408 x 792 Progressive renders 1,115,136 pixels per image.

          Care to bash Titanfall some more when it’s outperforming Killzone on a Pixel-to-Pixel basis?

        • Jonathan George Anaya

          A Steady Framerate is Ideal for ANY genre; 30fps is passable by today’s standards but 60 is the Holy Grail.
          Second Son’s Jumping Framerate was concern enough to make the Devs put in extra time and money to fix. It was such a concern, that Suckerpunch made it Patch Number One.

          And, how’s Watch Dogs 1080p/60fps? Oh wait, Sony LIED to you Yet Again. And, you Believed it, didn’t you?

        • SonyElitistGod

          Believed what you fool? I’d take 900p watch dogs over 79 2 p any day now go play your weak ass x flint stone 1 and leave the real gamers alone no 1 x cares lol and the world knows x1 is crap and the sales show

        • Xtreme Derp

          You seem upset at PS4′s stronger hardware, ~3 million sales lead, large number of 1st party studios, and larger developer support. It’s good to know you’re completely wrong and raging against facts and reality, and nothing you say will happen. I’m constantly right, you’re constantly dumb and wrong. You must love eating crow and being constantly wrong over and over again.

          You don’t understand business, sales, or hardware specs, all you can do is fling feces and scream “XBOX WON!!1″ like a rabid animal. Microsoft fanboy shills don’t love their console they just hate the success of others.

          PS4 will have the graphics advantage the entire gen. PS4 hardware and software will outsell Xbox globally the entire gen. PS4 will have more dev support and more 1st party games the entire gen. Sony still has a large number of 1st party studios and they’re all working on PS4 games. PS4 will make a net profit, Sony won’t go bankrupt. I’m constantly right, as usual.

          Digital Foundry proves that PS4 multiplat games consistently run at higher res and/or framerate.

          Some use cherry picked screenshots from where a streamed texture was 0.01 seconds from fully loading and try to use it as false proof PS4 has worse textures. This is wrong and deceptive.

          And don’t even start with the delusional “sharp popping textures” from the crushed blacks and hideous upscaling sharpness/contrast filter that they ended up removing.

          Xbox One AAA multiplats (Watch Dogs, Witcher 3, CoD: Advanced Warfare) will run 720-900p for the lifetime of the system.

          PS4 could run Ryse, Forza, Dead Rising 3, or any Xbox exclusive at higher res/framerate/effects, as it has more powerful hardware.

          PS4 has Kaveri-like APU/GPGPU/unified memory architecture devs can take advantage of to boost performance in the future. It’s not just “a standard PC in a box”.

          PS4 has more first party games currently released:
          PS4 first party games: Killzone, inFamous Second Son, Knack, Resogun, MLB: The Show 14
          Xbox One first party games: Forza 5, Kinect Sports Rivals, Lococycle, Max

          Sony has more 1st party studios actually working on PS4 games (not mobile or cloud or whatever) and 1st party franchises.

          PS4 has the superior version of all console AAA multiplats, The Order, Driveclub, MLB 14: The Show, Deep Down, Uncharted 4, TLOU Remake, more dev support including indies, free to play games and MMOs like FFXIV and Warframe, and unannounced 1st party games (Gran Turismo, God of War, Media Molecule, Quantic Dream, etc.) Titanfall 2 and future 3rd party games will almost certainly be on PS4. All of Sony’s 1st parties during the PS3 years are still active and working on PS4 games.

          Recently Sony has filed trademarks or had leaks for no less than 6 games. Entwined, Kill Strain, Blood Borne, Dark Chronicles, Project Beast and Guns Up. Expect a big E3 reveal of new games.

          PS4 games not on Xbox One: Killzone, inFamous Second Son, Dynasty Warriors 8, Final Fantasy XIV, Warframe, DC Universe, Yakuza Isshin, MLB 14 The Show, Bound by Flame, Injustice Gods Among Us, Knack, Natural Doctorine, and a ton of indies including Resogun,,,

    • Hugo Stiglitz

      That’s not true. It was 60 FPS when no action was happening, during the action, it was 35 FPS -50 FPS. The lowest FPS digital foundry recorded was 35 FPS, so shut up with that 24 FPS BS you fanboy

      • Jonathan George Anaya

        Hey, how were those sales? Oh, wait, it DROPPED OFF THE BEST SELLERS list for April.
        I guess Gamers don’t want to pay $60 for a 10 hour RENTAL

        • SonyElitistGod

          Lol 2nd son destroys titanfail triple fail big time. Second son is still selling and wtf is it with your ‘if ps4 is si powerful then…blah blah blah..’ comment? It still kills the xbox1 and has done for 8 months on visuals fps sells and 3rd party releases. You don’t need a sold 60fps 4 second son 2 be smooth it averages 45 fps n feels as smooth 2 play when I play as any 60fps 1080p native game I’ve played and it renders more polys and effects at 1080p then xbox1 could at present. What your really saying in reality is jyst how gimped your x1 really is. If ps4 has trouble maintaining solid 60fps with more shaders and effects rendered then xbox1 would die and your just proving it with your xbot fan boy post you idiot. Lol game set and next gen war over n dusted ps4 wins. Sucker punch said there’s a lot more power they can get out of ps4 in future so that 1080p native 60fps isn’t an impossibility as optimising is applied overtime. So again thus whole flame war is as silly as xbots jumping into ovens.

        • Josh101

          Over 1.25 million games sold for a solo campaign. Titanfall did how much on all 3 systems combined and still didn’t hit over 2 million sold? Yeah, that’s right.

        • Jonathan George Anaya

          How many Second Son’s are on Gamestop Shelves, Used? I’ll take a pic and send it your way :-)

          Come to think of it, Where Exactly is Second Son on April’s Sales Chart? What? Not even on the Top 10 List??? Guess People were starved for Next Gen games on the PS4, bought SS, realized it was Rubbish, returned it for In-store Gamestop Credit

        • Josh101

          “How many Second Son’s are on Gamestop Shelves, Used? I’ll take a pic and send it your way :-)”
          ^^
          I’d say about the same amount of XboxOne’s have been traded in toward PS4′s. Probably less than how many Titanfall games have been returned. Matter of fact scratch that, most of the XboxOne owners I know, that have a PS4 also, have NOTHING to play on their XboxOne. Now that I think of it, everyone is saying how boring it gets after only a few hours. Horrible for a online only game… Anecdotal evidence you are pointing to? I’ll do one better, call my local Gamestop and see how many XboxOne’s they have available. Then ask how man PS4′s they have. 309-692-0260.

          “Come to think of it, Where Exactly is Second Son on April’s Sales Chart?”
          ^^
          You forget the part where Infamous was the best selling next gen game for April? Also that Titanfall’s place is on MULTIPLATFORM games list? It certainly didn’t make the top ten on XboxOne’s next gen sales. That’s for sure.

        • Jonathan George Anaya

          I’ll send you a pic of the SOLD OUT X1′s in my area; along side bundles of PS4s sometime. On another site that allows pics

    • SonyElitistGod

      The in game drips fps on xbox1 trust me I know.

      • Jonathan George Anaya

        Yes, true. BUT, MS doesn’t make claims of native 1080p only to have it revealed by Digital Foundry to be 720i TP *coughKillzonecough*

        • Josh101

          Nope, wrong again. It was 1080P, they used Temporal Reproduction to create it. Just because it’s a technique that isn’t commonly used, doesn’t mean the game was 1080P. It is.

        • Jonathan George Anaya

          Killzone is NOT native 1080p.
          1920 x 1080p = 1080p
          960 x 1080i = Killzone 1080 TP
          Notice the difference in pixels there?

          Here’s from Suckerpunch’s Mouth:
          “In the single-player mode, the game runs at full 1080p with an unlocked frame-rate (though a 30fps cap has been introduced as an option in a recent patch), but it’s a different story altogether with multiplayer. Here Guerrilla Games has opted for a 960×1080 framebuffer, in pursuit of a 60fps refresh. Across a range of clips, we see the game handing in a 50fps average on multiplayer. It makes a palpable difference, but it’s probably not the sort of boost you might expect from halving fill-rate.”

          Two things: Single Player has a Jumpy Framerate. And, Multiplayer is 960i (or roughly 480p at 50fps). Yes, Titanfall’s 792p is VASTLY SUPERIOR to Killzone’s Res. Yet, no one noticed, now did they? Because, Ponies wanted to Believe the Lie that it was 1080p Native

        • Josh101

          No, you have it completely WRONG. They use Temporal Reproduciton which creates the next frame in conjunction with the previous and future frame to reach 1080P. There are still 1080 lines on the screen. They reached it using a different method.

        • Josh101

          Straight from Guerilla Games…
          ^^
          “Killzone Shadow Fall’s single and multiplayer modes both run at 1080p,” Guerrilla Games wrote in a question and answer style post. “In both SP and MP, Killzone Shadow Fall outputs a full, unscaled 1080p image at up to 60 FPS. Native is often used to indicate images that are not scaled; it is native by that definition. In Multiplayer mode, however, we use a technique called ‘temporal reprojection,’ which combines pixels and motion vectors from multiple lower-resolution frames to reconstruct a full 1080p image. If native means that every part of the pipeline is 1080p then this technique is not native.”
          “Games often employ different resolutions in different parts of their rendering pipeline. Most games render particles and ambient occlusion at a lower resolution, while some games even do all lighting at a lower resolution. This is generally still called native 1080p. The technique used in Killzone Shadow Fall goes further and reconstructs half of the pixels from past frames. We recognize the community’s degree of investment on this matter, and that the conventional terminology used before may be too vague to effectively convey what’s going on under the hood. As such we will do our best to be more precise with our language in the future.”
          It still achieves 1080P. Something even your precious Titanfall could not achieve.

        • Xtreme Derp

          You seem upset at PS4′s stronger hardware, ~3 million sales lead, large number of 1st party studios, and larger developer support. It’s good to know you’re completely wrong and raging against facts and reality, and nothing you say will happen. I’m constantly right, you’re constantly dumb and wrong. You must love eating crow and being constantly wrong over and over again.

          You don’t understand business, sales, or hardware specs, all you can do is fling feces and scream “XBOX WON!!1″ like a rabid animal. Microsoft fanboy shills don’t love their console they just hate the success of others.

          PS4 will have the graphics advantage the entire gen. PS4 hardware and software will outsell Xbox globally the entire gen. PS4 will have more dev support and more 1st party games the entire gen. Sony still has a large number of 1st party studios and they’re all working on PS4 games. PS4 will make a net profit, Sony won’t go bankrupt. I’m constantly right, as usual.

          Digital Foundry proves that PS4 multiplat games consistently run at higher res and/or framerate.

          Some use cherry picked screenshots from where a streamed texture was 0.01 seconds from fully loading and try to use it as false proof PS4 has worse textures. This is wrong and deceptive.

          And don’t even start with the delusional “sharp popping textures” from the crushed blacks and hideous upscaling sharpness/contrast filter that they ended up removing.

          Xbox One AAA multiplats (Watch Dogs, Witcher 3, CoD: Advanced Warfare) will run 720-900p for the lifetime of the system.

          PS4 could run Ryse, Forza, Dead Rising 3, or any Xbox exclusive at higher res/framerate/effects, as it has more powerful hardware.

          PS4 has Kaveri-like APU/GPGPU/unified memory architecture devs can take advantage of to boost performance in the future. It’s not just “a standard PC in a box”.

          PS4 has more first party games currently released:
          PS4 first party games: Killzone, inFamous Second Son, Knack, Resogun, MLB: The Show 14
          Xbox One first party games: Forza 5, Kinect Sports Rivals, Lococycle, Max

          Sony has more 1st party studios actually working on PS4 games (not mobile or cloud or whatever) and 1st party franchises.

          PS4 has the superior version of all console AAA multiplats, The Order, Driveclub, MLB 14: The Show, Deep Down, Uncharted 4, TLOU Remake, more dev support including indies, free to play games and MMOs like FFXIV and Warframe, and unannounced 1st party games (Gran Turismo, God of War, Media Molecule, Quantic Dream, etc.) Titanfall 2 and future 3rd party games will almost certainly be on PS4. All of Sony’s 1st parties during the PS3 years are still active and working on PS4 games.

          Recently Sony has filed trademarks or had leaks for no less than 6 games. Entwined, Kill Strain, Blood Borne, Dark Chronicles, Project Beast and Guns Up. Expect a big E3 reveal of new games.

          PS4 games not on Xbox One: Killzone, inFamous Second Son, Dynasty Warriors 8, Final Fantasy XIV, Warframe, DC Universe, Yakuza Isshin, MLB 14 The Show, Bound by Flame, Injustice Gods Among Us, Knack, Natural Doctorine, and a ton of indies including Resogun

    • Xtreme Derp

      You seem upset at PS4′s stronger hardware, ~3 million sales lead, large number of 1st party studios, and larger developer support. It’s good to know you’re completely wrong and raging against facts and reality, and nothing you say will happen. I’m constantly right, you’re constantly dumb and wrong. You must love eating crow and being constantly wrong over and over again.

      You don’t understand business, sales, or hardware specs, all you can do is fling feces and scream “XBOX WON!!1″ like a rabid animal. Microsoft fanboy shills don’t love their console they just hate the success of others.

      PS4 will have the graphics advantage the entire gen. PS4 hardware and software will outsell Xbox globally the entire gen. PS4 will have more dev support and more 1st party games the entire gen. Sony still has a large number of 1st party studios and they’re all working on PS4 games. PS4 will make a net profit, Sony won’t go bankrupt. I’m constantly right, as usual.

      Digital Foundry proves that PS4 multiplat games consistently run at higher res and/or framerate.

      Some use cherry picked screenshots from where a streamed texture was 0.01 seconds from fully loading and try to use it as false proof PS4 has worse textures. This is wrong and deceptive.

      And don’t even start with the delusional “sharp popping textures” from the crushed blacks and hideous upscaling sharpness/contrast filter that they ended up removing.

      Xbox One AAA multiplats (Watch Dogs, Witcher 3, CoD: Advanced Warfare) will run 720-900p for the lifetime of the system.

      PS4 could run Ryse, Forza, Dead Rising 3, or any Xbox exclusive at higher res/framerate/effects, as it has more powerful hardware.

      PS4 has Kaveri-like APU/GPGPU/unified memory architecture devs can take advantage of to boost performance in the future. It’s not just “a standard PC in a box”.

      PS4 has more first party games currently released:
      PS4 first party games: Killzone, inFamous Second Son, Knack, Resogun, MLB: The Show 14
      Xbox One first party games: Forza 5, Kinect Sports Rivals, Lococycle, Max

      Sony has more 1st party studios actually working on PS4 games (not mobile or cloud or whatever) and 1st party franchises.

      PS4 has the superior version of all console AAA multiplats, The Order, Driveclub, MLB 14: The Show, Deep Down, Uncharted 4, TLOU Remake, more dev support including indies, free to play games and MMOs like FFXIV and Warframe, and unannounced 1st party games (Gran Turismo, God of War, Media Molecule, Quantic Dream, etc.) Titanfall 2 and future 3rd party games will almost certainly be on PS4. All of Sony’s 1st parties during the PS3 years are still active and working on PS4 games.

      Recently Sony has filed trademarks or had leaks for no less than 6 games. Entwined, Kill Strain, Blood Borne, Dark Chronicles, Project Beast and Guns Up. Expect a big E3 reveal of new games.

      PS4 games not on Xbox One: Killzone, inFamous Second Son, Dynasty Warriors 8, Final Fantasy XIV, Warframe, DC Universe, Yakuza Isshin, MLB 14 The Show, Bound by Flame, Injustice Gods Among Us, Knack, Natural Doctorine, and a ton of indies including Resogun

  • resolutiongatemustdie

    God this resolution crap should just die already. The difference between 720p and 1080p is noticeable but 900 to 1080 or 792 to 900 barely a difference. People are putting way to much weight on this issue. Microsoft does need to do something even if only to shut these stupid articles up lol. Cluttering my flipboard and email.

    • Hugo Stiglitz

      Not at all. Get your eyes checked, or look up how far you should sit from your TV. To me, even 900p looks like trash. Hell, even killzones multiplayer droping to 960 by 1080 in only half of its frames was noticeable to me and my eyesight isn’t even that good.

      Actually, my eyesight is why I notice resolution. My eyes have a much harder time with lower resolutions.

  • lol

    Funny 😁. Last Gen Xbox people said it mattered because non exclusives Xbox was ahead…. Now their behind and Xbox owners say it doesn’t matter. It’s all about being a fan boy and a troll… Whatever you own is automatically better. It’s annoying. Enjoy what you have. I’ve even read this moronic Xbox owner say that ps4 is for people that can’t afford a Xbox. Winder what his argument is now? His name is facts last or some crap like that.

    • Hugo Stiglitz

      True.

      I can’t tell you how many times I heard people say “I play on Xbox because CoD is a bit better on Xbox”. In reality the difference was tiny, and only Black Ops 1 and 2 had any difference. MW1, MW2, and MW3 had the same resolutions and framerates on both versions

      This gen, Ps4 has a wopping 225% MORE PIXELS, and a better framerate, and now Xboners are playing it down. It’s pathetic LOL

  • Hugo Stiglitz

    For an article written on 5/14/14, there’s a lot of inaccuracies in there. Some of which benefit my console of choice.

    knack definitely ain’t 60 FPS. I like the game a lot, and the graphics are great but the framerate was one of its few disappointments. It drops below 30 FPS. Definitely not 60 lol

  • Marcus L Jr.

    I can’t play a game if the graphics suck.

  • Dex

    They all look exactly the same on each system. Native 1080p doesn’t seem to matter when the X1 up scales so well

    • SonyElitistGod

      No they don’t there’s plenty of 3rd party games whete u can see the low res upscaled grainy visuals intact. Up scaling a 720p or 792p image to 1080p does not look as good as a true 1080p native image. Take cod ghosts. Looks much better on ps4, but on xbox1, it’s grainy and the 720p image is evident as you can eadily see thr hi res textures. Same goes for titanfall several other games. So mo someone like me can spot the diff easily. Ppl should stop their deceit and bs and tell the truth.