Watch Dogs PS4 Vs Xbox One differences

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Watch Dogs is officially on the way, as Ubisoft has now confirmed a Watch Dogs release date of May 27 as revealed in our previous report. Now though, we look at potential Watch Dogs PS4 Vs Xbox One differences ahead of launch, as it looks like final resolutions may have been revealed already.

One difference between the two platforms is that Watch Dogs on PS4 is going to feature Ubisoft’s exclusive content again. We have seen the same with Assassin’s Creed down the years and now Watch Dogs will follow suit – 1 hour of extra content on PS4 and PS3, not included on the Xbox One or Xbox 360 versions.

Also See: Watch Dogs better than GTA V for shooting

More importantly though, it looks like resolutiongate is back on the cards. Information apparently revealed by Watch Dogs behind the scenes suggests that Watch Dogs on PS4 will be 1080p native resolution at launch.

The Xbox One version however is rumored to be 960p in comparison. This is a better outcome than Thief though, as we told you recently that the PS4 version of this game was 1080p, but only 900p on Xbox One. Both Watch Dogs on PS4 and Xbox One will reportedly run at 30FPS, not 60FPS.

Will 960p be satisfactory to you though, or were you expecting complete parity between the two versions? Remember that this is still rumored information until confirmed official by Ubisoft.

We highly doubt at this point after seeing the majority of Xbox One games fail to hit 1080p, that Watch Dogs will be any different though. Let us know if this is a factor in your decision to pick up a PS4 version.

Would 1080p and one hour of extra gameplay turn you to the PS4 version, or are you still getting the Xbox One copy?

watch-dogs-ps4-vs-xbox-one

  • Kevin Caldwell

    You do realise that the PS4 came off worse with regards graphics quality in comparisons to the lowly 900p that the Xbox One played it? With the PS4 having issues with jaggies and texture loading issues that left it looking worse than the Xbox One version… resolution is not all Sony want you to believe it is! Especially when they throw around terms like 1080p, but actually mean the 960×1080 Killzone shadow falls runs at… which equates to little more than 720p!! Oh and twitch streaming resolution doesn’t even reach HD resolutions… Sony really need to jump off the BS wagon before they cause themselves a lot of trouble!

    • peacekeeper05

      Haha. Cool story bro

    • Thekidd

      Do you know this first hand or do you have your fanboy panties in a bunch because every multi-platform game besides Wolfinstain that puts PS4 at a higher bar resolution and fps ? Or this case resolution.

      Personal for right now Xbox One won’t be Xbox 360 in its prime and you “fastest selling” meaning what ? Both PS4 Xbox One sold out on release with in 24 hours…

      I own both and there both good but I like free games and MMOs RPG. PS4 has Final Fantasy XIV and DC Universe soon Elder Scrolls Online (which ESO out on both) So acting it’s the end of the world and play your xbox one…

    • Johnny

      What you said made 0 sense. If 1080 would equal 720p. Then 720p is less? Did you even use facts here, or just spew out whatever bs you happen to come up with?

      • JohnnyBasher

        Kevin clearly mentioned Killzone upscales from “960×1080″ which isn’t the same as 1080p you melt.

    • Johnny

      Ps, they never lied about multiplayer fps, and resolutions. Naturally anyone with common sense can immediately uderstand they will be lower giver you are playing on an online server. Quit all your fanboy panty twisted rants. And get a life instead of complaining about video games in the internet. It’s kinda pathetic.

  • jon bob

    sony have nothing to do with it. It’s people writing reviews like this that seem to think everuone cares. So bored of it.

  • gaz

    i have all systems so who cares :)

  • Guest

    New SDK is helping to close the gap for X1.

    Next up is the unleashing of DX12 for X1 and tiled resources and then we’ll finally see where the X1 should have been at Day 1 instead of the rushed release of last fall.

  • zainfazal3000

    960p with good AA will look almost identical to 1080p Thief also looked almost identical on PS4 and XB1, infact the fps was better on XB1. so really Sony drones rather have nothing to gloat about here. Wolfenstein will be 1080p 60 fps on both so really the gap is getting smaller as developers get more comfortable with the hardware and new tools and updates come out.

  • kurt

    PC gamer here. *grabs popcorn*

  • Tarkan Huseyin

    Xbox one version still will still get ps4 in June for there exclusive but xbox one for me

  • NEXTGEN1080P;)

    Lets be honest Thief looks better on Xbox one. The problem is simple yes the PS4 has Gddr5 and more ram than the Xbox “BUT” the Xbox is clocked higher/faster and the low down ram or cpu/Gpu not sure which, is apparently faster so it generally counteracts the Gddr5 issues. I think on these multiplatform games they will look very similar and it will purely come down to whether you like the game looking dark/light crisp/smooth etc. My personal opinion is all games should be running at 1080p 60fps now on both consoles, we are next gen and already the battle seems to be that we have yet to sit and go “holy crap these graphics are sick” these developers need to pull their fingers out and start giving us beautiful games we deserve!! I think the next gen only titles on either consoles are going to be the exciting ones to look out for, The order 1886? on PS4 looks sick! and obviously quantum break and games like Halo for Xbox im sure will push the boundaries. I for one wont be getting hung up on games that are multiplatform and previous/next gen compatible etc.