It looks like Rockstar are finally willing to give out some official GTA V news at last, after months of waiting and frustration for fans. Previews of the game have now been shown behind closed doors, and we can bring you the exciting confirmation that each of the three main characters, Michael Trevor and Franklin will come armed with a unique ability that will help them in certain situations as they progress through the game.
It was only earlier this week that Rockstar unveiled a series of character trailers for the game, giving another brief snippet of gameplay and showing a little more insight into the lives of the three main characters. Now, information on special abilities have been disclosed and fans who have played Max Payne 3 are going be very interested in the following details.
We say that, as Michael will have the ability to go into bullet time and slow down battle sequences in order to improve his accuracy and gain an advantage against his enemies during a crucial gunfight. This ability was obviously included in Max Payne 3, and we wonder if Rockstar were planning all along to make Michael an ‘extended’ version of Max if you like – he certainly looks the part.
Trevor’s ability is one that could have been predicted fairly easily. His skill is all based on his violent character type, and Rockstar will allow Trevor to go into ‘berserk’ mode and double his damage output, as well as taking half damage in the process. In addition to this, Trevor is also getting a separate melee attack that Michael and Franklin won’t have.
Speaking of Franklin, his ability is tailored to his driving skills. Franklin will be able to go into bullet time when driving, essentially allowing him to have the upper hand during police chases, spotting road blocks and stingers more easily and being able to turn corners at fast speeds more easily for a quick getaway during heavy traffic moments.
It all sounds fantastic, but that’s not all. We also have confirmation that each of these unique skills can be upgraded, the more times the skills are used. More effective skills will then be available after continued use, but Rockstar hasn’t gone into full details on this just yet.
What is your reaction to the unique skills for Michael, Trevor and Franklin – do they sound good to you or not?
Also See: GTA V 1.18 update hopes for Zombies DLC