Zelda A Link to the Past 2 3D necessity, Dark World joy

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We have some more exciting details for you now, on the highly anticipated sequel to SNES classic The Legend of Zelda: A Link to the Past. A new game is coming to the Nintendo 3DS during the 2013 Holiday season, and now we have some information on the importance of 3D for the game, as well as the exciting confirmation of Dark World gameplay.

The happy memories are flooding back to us already. Using the mirror on random areas of the Light World map to freely transform to the Dark World to gain access to previously unattainable items, was just one example of the many joys that that original game had.

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Now the young generation will be able to relive this classic game with the 3DS sequel, although a title still has yet to be finalized – we’ll call it A Link to the Past 2 until then. Zelda series director Eiji Aonuma recently spoke to CNET, giving an interview and confirming that the Dark World will also feature in the new 3DS game.

Whether it will act like the original Dark World in A Link to the Past remains to be seen, but hopefully it will be a mixture of both new and old elements for Link to explore. We also hope that the Dark World theme returns, to make it feel that much more special – the main overworld theme is returning, so perhaps the Dark World music will as well, remixed.

Aside from confirmation of the Dark World, Aonuma also revealed some very interesting details about the 3D aspect of the new game. As you know, Zelda A Link to the Past 2 will support 3D gameplay, but not everyone is a fan of long periods of gameplay using the effect – with frequent complaints of headaches beginning to creep through.

However, Aonuma has specifically said that players can switch the 3D effect off, but by doing so ‘they will not get the full experience of the game’, basically saying that it is a necessary requirement to get the full potential. We think that is a good thing, as it means that Nintendo will be making a big effort to make sure 3D gameplay looks fantastic to take advantage of the hardware – much more than what they did with the Ocarina of Time 3D remake.

What are your thoughts on this? Are you happy that 3D is needed for the full experience, or do you always play with 3D off? Let’s hope new gameplay and 3D demos will be available during E3 2013.

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