As most of you are now well aware, the upcoming next-generation Sony PS4 console will be utilizing graphics chips made by AMD. This is unlike the PS3 which used NVIDIA graphics and now we have some potential answers on the reasons why Sony and NVIDIA didn’t stay in partnership together on the new console.
It has now become apparent that it was NVIDIA themselves that didn’t want to provide chips for the PS4, as a recent interview with Tony Tamasi, NVIDIA’s Senior VP of content and technology has suggested that it is mainly due to financial reasons.
Tamasi has dropped the following quote to GameSpot on why it just wasn’t possible this time around – “We came to the conclusion that we didn’t want to do the business at the price those guys were willing to pay.”
As a result, it now means of course that AMD picked up the contract instead and will be offering x86-64 cores based on the upcoming Jaguar CPU architecture, as well as a Radeon-based GPU on top which could offer a peak performance of 1.84 TFLOPs. NVIDIA has also said in the same interview that working with Sony could have meant losing business in other areas, as they would of had to put other projects on hold to focus solely on Sony’s new console.
We wonder though if Sony had offered more money to NVIDIA, would we have still seen the same quote above from their Senior VP? – We doubt it. Money obviously talks in today’s industry, but time will tell whether AMD can go on to do just a good job as NVIDIA would have, presumably at a fraction of the price.
Considering that NVIDIA provided graphics for the PS3, are you a bit disappointed that they are not on board for the PS4? Are you confident that AMD can deliver the goods consistently once PS4 gets into its stride?