Treyarch has provided subtle Black Ops 2 zombie hints over the last few weeks, but have so far remained absolutely silent on what Black Ops 2 zombies on Nuketown is going to entail. The company has just released a brilliant trailer for the multiplayer portion of Nuketown though, so are zombie lovers now starting to build some ideas together on how the map is going to be transformed into a zombie playground?
If you haven’t seen the multiplayer trailer yet, it is very good indeed and we’ve added it below so you can take a look. It provides a lot more content that what the previous 5 second teaser did and this time, we actually get some proper gameplay action including a peek at one of the new killstreaks as well.
Also See: COD: Ghosts Safeguard vs. BO2 zombies
Most of the Nuketown props have been changed to futuristic style props instead, such as flying cars and the school bus replaced by a much more stylish coach. The centralized trailer camper van is still situated in the middle of the map allowing players to jump in and out, but what we are interested to know is whether all of these props will still be there for the zombies version or not.
We have a feeling that Treyarch is going to set the map up in a way where the Nuketown environment is the same, but events happen on the map after a nuke has taken place, meaning that all of the buildings and items are now broken down and on fire, opening up all new paths in the map for players to explore.
Nuketown is generally a small map, so Treyarch has to find a way to open it up so that zombie fans can resume their usual duties in travelling to different parts of the map depending on where the weapon box is situated. The way the current Nuketown map is built, it sets it up really nicely for Treyarch to allow players to go underground Nuketown into a whole new section of the map – for zombies only.
Treyarch are staying silent on Nuketown zombie reveals for the moment, probably because it is going to end up as the best zombie map ever and the first time that players can switch between zombies and multiplayer on the same map. Do you already have some initial ideas on how Nuketown zombies is going to play out? Let us know how the map should change for zombies and if they should keep the map similar to the multiplayer version.
Should the pack a punch machine be situated in the greenhouse?