Since the brilliant gameplay demo for The Last of Us at E3 2012, we haven’t heard any new details on the game since. However, game director Neil Druckmann has spoke in a recent interview, confirming two major developments with regards to multiplayer and co-op.
Considering that the multiplayer portion inside Naughty Dog’s last game, Uncharted 3 has proved to be a hit with fans, Druckmann has confirmed the expected in saying that there will definitely be a multiplayer mode for The Last of Us.
While this shouldn’t really be a surprise to you, the following details might. He also revealed to Gaming Examiner that the main campaign mode won’t feature a two-player co-op mode, so you won’t be able to take control of Ellie as the other player controls Joel.
It also means that most of her actions in the game will be ‘scripted’, the word that has been flung around a lot on message boards, but don’t forget that it doesn’t rule out the possibility of co-op being included in a different part of the game. Naughty Dog may have a co-op mode in the pipeline as an alternative to multiplayer, but for the time being they are keeping Ellie AI-controlled only.
It would have been nice to ‘launch those bricks’ at the opponents ourselves, but it appears that this was just a slick move set up by Naughty Dog at the specific part of that level shown at E3. Given the amazing detail that Naughty Dog has gone to though in making Ellie a crucial part of your team, we say that it isn’t really an issue that you can’t control her anyway.
Joel is the main man in the game but as long as Naughty Dog shows more fine detail like those brick throwing elements, then we don’t really need co-op. As for multiplayer, expect a similar format to Uncharted 3 we imagine, but with more emphasis placed on melee combat and conserving those bullets.
What are your thoughts on this? Are you disappointed about a lack of campaign co-op, or is this a non-issue for you?