For those of you who were expecting to play the highly anticipated beta for Counter-Strike: Global Operations, we have some disappointing news for you. Valve has just confirmed that the beta has been delayed for a while, with no new date in sign for when the action will finally kick off.
The beta was meant to start sometime in October, according to our shiny CS:GO holographic beta cards anyway which contains a lovely entry code on it. Sadly though, Valve’s Chet Faliszek has confirmed in a recent interview, via Eurogamer, that the team still need to work on a few areas and would rather spend time fixing them first before releasing a beta that may come under fire from demanding fans.
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During the interview, Faliszek also revealed that the beta will be open to around 10,000 gamers at the first wave, with access slowly opening to the masses on a gradual process, and that there will be two maps playable first of all – one of these we already know to be de_dust.
Valve’s writer was also conscious of server crashes taking place in the game, as he added: “The biggest thing of those first 10,000 is we have to look at percentage of crashes. You can argue with us on bullet-spray patterns and all kind of things, but crashes? There’s really no argument for that. It shouldn’t be happening.”
Better late than never we say though, and after playing the game at Eurogamer in September, we can’t wait for Valve to open their beta. There are some criticisms that the game just looks like CS: Source or CS:CZ, but let’s remind ourselves that a new Counter-Strike game on console, with cross-gaming support via PS3 to PC is a pretty big deal. It will also serve as an excellent alternative to Call of Duty and Battlefield for those that are looking for a much more pro-style first person shooter experience.
Do you have your beta key reserved for Counter-Strike Global Operations? How disappointed are you about this beta delay? Have a look at our initial impressions after playing the game here.