As most of you are well aware, the latest Elder Scrolls game is rapidly approaching and in two months time, fans will finally be able to get their hands on Skyrim after having to endure months of Bethesda teasers, although a fair portion of gameplay has now been released to keep gamers interested.
The good news we have for you today, is that we may be able to interest you with some additional details for the game which you may or may not know about yet. We know a lot of you are die-hard Elder Scrolls fans and keep up to date with the latest info on the game as it happens, but unless you regularly check Bethesda PR man Pete Hine’s Twitter account on a daily basis, the following details may be new to you as well.
Hines has answered a few fan questions about the game, and he has revealed that children will now be introduced into the Skyrim universe. This is obviously quite a talking point, as you’ll know that there were no child NPCs in both Oblivion and Morrowind. However, Hines has also confirmed that children in Skyrim cannot be harmed or killed – we’re not sure how that will work as you take out their father from a distance with a bow, but it’s probably a good thing to avoid the rating of the game changing before release and Bethesda running into all sorts of problems.
Also revealed is the difficulty settings in Skyrim, as Hines states that choosing a harder difficultly setting will now result in harder to kill enemies, as well as your level determining how hard an enemy is too – like in Oblivion.
Players will still be able to save anywhere on Skyim, but there will now be a 3 autosave system implemented, allowing players to choose which areas of the game they want a save to take place. In Oblivion, the game was automatically saved whenever you used fast travel to a particular location, so having an extra 2 auto saves to choose from should make the game less frustrating for those who just ‘forget’ to save and end up having to do a section again – believe me it happens.
Finally, button mapping has also been confirmed for Skyrim, allowing gamers to asssign different functions to specific buttons on the gamepad or keyboard – a standard feature for previous Elder Scrolls titles. Again, we apologise if you’ve already heard most of these new features already, but the inclusion of ‘invincible’ child NPCs is certainly interesting – give us your thoughts on this.