Should 343 Industries plans for Halo be mimicked by Call of Duty?

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According to a recent article posted on VG247 343 Industries have some great plans for Halo Anniversary, to cut a long story short the game uses the same engine as Halo: Reach so 343 decided to allow Anniversary maps to be playable on Reach, that means if you are playing Reach and your friend is playing Anniversary you will be able to play together – how cool is that?

Apparently Halo Anniversary will allow you to download its maps to your hard drive, which means that if you have the Reach disc in the drive you will be able to play Anniversary’s maps, not only this but people who play Reach but do not buy Anniversary will be able to buy Anniversary’s maps as DLC, which got us thinking about the Call of Duty franchise.

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With new Call of Duty games arriving each year and at least 3 map packs hitting each game a lot of maps come and go, wouldn’t it be great if Call of Duty games which use the same engine offered this functionality? The big problem at the moment is the fact that there is not just one game developer working on Call of Duty titles, in terms of current-gen consoles Treyarch has developed Call of Duty 5 & 7 (World at War & Black Ops), whilst Infinity Ward has been behind Call of Duty 4 & 6 (Modern Warfare & Modern Warfare 2).

We think it would be great if from this point on developers gave their Call of Duty games a similar feature to Halo: Anniversary, for example with Modern Warfare 3 (CoD 8 ) being developed by Infinity Ward and Sledgehammer Games perhaps the game’s maps could be locally downloadable – meaning that if and when Modern Warfare 4 arrives you can play multiplayer game modes on your MW3 maps. Likewise if Treyarch is working on Black Ops 2 and plan to release Black Ops 3 the BO2 maps could be playable on BO3.

In theory this is a great idea, however there are some difficulties to overcome, firstly and most obviously games move on, for example on Modern Warfare (CoD 4) there were different weapons, perks and killstreaks to MW3 (CoD 6) – surely gamers need “a level playing field” to ensure games are balanced? Secondly graphics are always improving, which means old maps would look inferior to the shiny new maps which future titles will bring.

Previously Infinity Ward and Treyarch have both made money from revamping their old maps, which means that they could lose a source of income by making maps playable across different CoD games, obviously consumers want this but money makes the world go round.

Do you think Call of Duty developers will / should allow this functionality? Let us know in the comments section below…

  • Nonofurbuisness

    Wow this guy is an idiot. Do you even understand what Halo CE: Anniversary is?  The multi-player portion is Halo: Reach with classic remade maps. I don’t know how idiots like this get to post articles.

  • Anonymous

    Well, the author is on to something. However, Activision would lose a considerable amount of revenue, so they aren’t going to stop releasing new games.

    What Activision, Treyarch, & Infinity Ward can do is give their games “True Campaign Story Mode Co-op”! Do that! And stop making excuses for not having true co-op & stop with this side mission Spec Ops s***!

    I do know the Truth; truth is the PS3 has split RAM512 and its impossible to make a game look good & have campaign story mode co-op, its to damn long! I’d like for them to admit that & move on. Its true if you look at it: Killzone 3, Uncharted 2/3, Resistance 3, where is the campaign co-op? Borderlands did it but thats cell shaded.

    Activision, tell the devs to make Campaign Story Mode Co-op  Please!

  • http://twitter.com/therealjinkay david

    Hellz yeah this is a great idea..Some of the best maps are on the older games but no one play’s them anymore once the new stuff comes out…And since ACTIVISION is all about making money then maybe they can do this to =)