A few months ago we announced that the hugely popular and critically acclaimed Machinarium game – which was originally launched for Microsoft Windows, Mac OS X and Linux back in October 2009 – would be arriving on the PlayStation Network at some stage this year. We also told you that Amanita Design was working on a tablet PC version.
However, at the time we told you that the developer had chosen to explore the BlackBerry PlayBook over the Apple iPad. That doesn’t appear to be the case now though, as according to Anthony Usher from pocketgamer.co.uk, Jakub Dvorsky – the game’s designer and founder of Amanita Design – has recently confirmed that the game will be heading to the iPad.
When the developer spoke to pocketgamer.co.uk about the popular puzzle point-and-click adventure game last year, they said that although they wanted to bring it to the iPad, it wouldn’t happen soon as it would be very difficult to rebuild the game using a completely new engine. Machinarium is built in Flash, which as you is a format that’s not supported on iOS devices.
Not only did Dvorsky confirm that the game will indeed be heading to the iPad, he also revealed that it’s almost finished. In other words, the Machinarium game might be arriving on the Apple App Store sooner than we originally expected. However, Jakub did state that they do have a few bugs to fix and have to test it properly before it’s finally ready to be released.
For those of you that have never played Machinarium before, the game puts players in the mechanical shoes of a robot named Josef. Gamers are then tasked with preventing the city’s tower from being destroyed, by successfully solving a series of brainteasers and puzzles. You don’t even have to worry when you get stuck, as the game features a 2-tier hint system.
Rather than using written or spoken dialogue, the Machinarium game – which has won a number of awards since it was first released including the Best Soundtrack award from PC Gamer – uses an animated thought bubble system to convey important information. The game also comes with a sketched walkthrough, which can be unlocked by playing a mini-game.
Unfortunately there has been no word on a specific release date or price for the upcoming iPad version, but we’ll keep you updated if we do hear anything. Do you own an Apple iPad? If you do, will you be downloading the Machinarium game?
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