If you are one of the many gamers that enjoy playing Team Meat’s hugely popular independent platform game ‘Super meat Boy,’ which was co-created by Edmund McMillen, then you might be interested to know that the American video game designer has recently announced a brand new game called ‘The Binding of Isaac.’
As recently noted over on the edmundmcmillen.blogspot.com website, The Binding of Isaac is due to launch on Valve’s Steam service sometime in August, although we don’t know a specific date at this stage. Although the development team hasn’t settled on a price for the upcoming game yet, they do state that it definitely won’t cost too much.
So what’s The Binding of Isaac all about we hear you ask? Well, the game has been described as a rogue-like shooter that is based on the dungeon structure of the Zelda game. At the game’s core it controls similar to Robotron / Smash TV, but set in a randomly generated semi RPG world that’s full of special abilities and power-up items.
Instead of using a traditional levelling system in The Binding of Isaac, the team has used an item system. Each level will include a shop, treasure room, boss and other special / secret rooms that may contain unique items. The special items come in 4 sets: Special Weapon upgrades, Passive upgrades, Usable items and stat boosters.
The Binding of Isaac game currently features more than seventy special items, and that isn’t counting pickup items. The core resources in the Isaac game are Bombs, Coins, Hearts, Keys, Cards and Pills, which can all be used in different ways to obtain special items, kill enemies, gain access to hidden areas and shops, and affect gameplay in various other ways.
At the moment the upcoming game has 6 dungeons that span over 3 chapters, 6 bosses, 4 unlockable characters, 36 different enemy types and tons of dynamic happenings. However, the development team hope to launch it with a total of 8 dungeons with over 10 bosses and 42 enemy types. In other words, they have their work cut out before the game arrives in August.
Danny Baranowsky, who provided the soundtrack for the Super Meat Boy game, will be providing the music for The Binding of Isaac, while Jordan is working on sound effects. Do you like the sound of Edmund McMillen’s new game?
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