Rumor: Next Rainbow Six title to feature ‘Morality System’

By Tina Chubb - Jun 24, 2011

The next installment in the Rainbow Six video game series may not have been officially announced or received an official title as of yet, but that doesn’t appear to have stopped the rumors and speculation from doing their rounds online. Judging by the possible game details that have leaked onto the Internet so far, it looks like the next Rainbow Six game could be rather interesting.

According to a recent article by Brian Crecente over on the kotaku.com website, the next Tom Clancy’s Rainbow Six game – which will task players with having to stop a homegrown terrorist group that have decided to target New York City – promises to be far more story-driven than previous installments in the series, and may even include a new ‘morality system,’ as well as the previously reported cover system.

The new morality system will reportedly change the outcome of key moments within the game, based on the player’s spur-of-the-moment decisions. This means that a player’s decisions will ultimately shape the path they take towards the game’s ending, with many of the game’s levels having multiple endings. According to the report, the decisions made can drastically change the story.

One example, which was seen by the guys at Kotaku, is where the terrorist group breaks into a home and kidnaps a stranger. Players then step into the role of the stranger, who is forced to hold a trigger button on order to prevent their explosive vest from blowing up. The perspective then shifts later in the game, with players then controlling the Rainbow 6 team as they take out the stranger and take down the terrorists.

As players work their way to the stranger wearing the suicide vest, the in-game graphics will show them exactly where the other team members are. Icons will enable gamers to target particular parts of the enemies’ bodies, allowing them to decide whether they want to kill them or simply incapacitate them. The icons also show the blast radius surrounding the terrorist, as well as how many people are in nearby vehicles.

The decision that players have to make in this scenario is whether to sacrifice the guy with the explosives, or risk hundreds of other people’s lives. Ubisoft is said to be currently weighing up both the cost and the benefits of including the new morality system in the next game, so it is still uncertain whether it will be a definite feature. Is this a feature you would like to see included in the new Rainbow Six game?

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