After continuous delays for a game that has been in development for half a decade, you really have to wonder what is going on at Polyphony Digital and Sony headquarters. Is the latest delay for Gran Turismo 5 really development related?
After hearing that the game won’t make it’s November 2nd launch date in the US, it does make you think that there is either a major problem which has just been discovered and they are not telling us, or it’s something else.
Some interesting comments have been made by SCEA producer Taku Imasaki, when speaking in a recent interview with the New York Times. Here is the part which got our attention:
“We’re really close, but this was an executive decision that was made yesterday. Realistically, we thought we had a good date. We’re not happy over here.”
The keyword being ‘executive’ decision here. Now if you consider that Call of Duty: Black Ops – arguably biggest game of the year will be launching on November 9th, you have to wonder if that was the ‘executive’ decision that this member of Sony was hinting at.
You might think that it’s outrageous to think that, but we wouldn’t rule it out. Gran Turismo is Sony’s baby, so if they could benefit from better sales after a Call of Duty launch, why wouldnt they do it? If they launched on November 2nd as expected, then they might see a sudden drop in sales one week later when Black Ops launches.
This is just our thoughts of course, and something that you should bear in mind when thinking why GT5 has been delayed, again. Let us know your thoughts on this.
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