While I am thoroughly enjoying the single player campaigns in the recently released Aliens Vs Predator game on Xbox 360, PS3 and PC, I have come across several issues related to the multiplayer portion of the game.
While it seems as if the initial match-making problems found in the demo have been solved, there is several in-game issues that I feel need to be addressed with a patch update to the game – I’m sure Sega are aware of this anyway.
The first of which is the Flamethrower. It doesnt actually appear to help the marine in any way. From my observations, it looks like the weapon needs to become a lot more powerful in order to be effective against Predators and Aliens. By the time you spend using the secondary mode of the weapon or stand there emptying a clip into your foe, you are already dead. I always thought that the flamethrower should be one of the deadliest weapons – not the worst.
Another issue I’ve come across is that there seems to be a lot of players (who are hosting) who quit the game after a few rounds, or when they know they are not going to receive much XP. This is incredibly annoying, as you’ll find that no-one else receives XP for that match, rendering the whole match useless.
I’d like to see some sort of host migration feature (seen in Modern Warfare 2) which will ensure that angry hosts who quit the game, do not spoil the XP bonuses for everyone else.
Other than that, I’m loving the game. The modes available are pretty fun, especially species deathmatch and predator hunt. Now if I could only master the Marine species, I’d be a happy chappy.
We’ll contact SEGA regarding the above issues. Let us know if you have any other queries regarding the game, especially if you’ve spotted any other problems we should know about.
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