What if Nintendo made LittleBigPlanet for the Wii?
Filed under: Gaming, Nintendo Wii, Sony Playstation 3 | By: Daniel
Posted on: October 19, 2008 | 37 Comments

LittleBigPlanet will bring to the Sony PS3 some refreshing gameplay, lovable characters, innovation and limitless possibilities. But some gamers feel this game was brought to the wrong platform.
Game On Nintendo has posted an article that may moan a little about how Nintendo Co., Ltd (Public, OTC:NTDOY) have missed out on something very special, but they do have a very valid point. When they said, “LittleBigPLanet could have been the next incarnation of the Mario Paint franchise”, they could not be more right.
The Playstation 3 has hit a Home Run with Little Big Planet, yes the game has all the markings of a Nintendo game but it is not one. Nintendo have made an amazing games console in the form of the Nintendo Wii, its graphics may be a little sad but it’s gameplay has been second to none for many gamers.
Sony needed something that was not just about graphics, it had to take on the Wii for gameplay and personal creation…they did it with LittleBigPlanet. Nintendo has missed out big time on this one, PS3 gamers can now play great graphics games and something that’s a lot more innovative.
That said, what if Nintendo had made LittleBigPlanet for the Wii?
Source: Read
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@ Dave: Great argument, good to see someone that can enjoy all consoles and not make a big fuss about who’s better. I Agree completely with all that. My last purchase was SSBB but there’s heaps of games i still want on retail, meanwhile i download a lot of Wiiware games.
While i don’t have the 360 or PS3, i still enjoy their titles on my gaming PC, i never really had 2 consoles of different brands, always had my PC to play different games than on whatever console i have.
It’s good to have 2 different gaming machines so you get more variety of games you can play, but hey crying and moaning about other consoles is just lame, enjoy your console and have fun with it! don’t think Nintendo Needs LBP, just like Sony doesn’t need Metroid.
About Sony going down with their fans.. well… LOL. If you think about it, Nintendo was always concentrated on kids, but their kids games reeled in hardcore gamers too. You can’t blame Nintendo on Casual, cause they haven’t made that many casual games, most of their games on the Wii and DS are their hardcore franchise, the casual stuff is usually made by other companies. Research then come back and blab all you want.
this article is stupid, LittleBigPlanet its a playstation game, period, whats the point of wondering what if this was on wii, this is a great game for ps3, and that’s all there’s to it, and this is a nintendo fanboy talking.
Tony, you should find an educational game for your Playstation, since you clearly haven’t mastered basic writing skills. Kudos to anyone who can decipher your poorly-written gibberish. But I suppose it’s ‘cool’ to you to write like crap…
If Nintendo had made LBP for the Wii, not only would it be OUT by now - but we wouldn’t have had half a dozen release dates before now. Nintendo tends to deliver where Sony tends to over hype and under-deliver.
the fact that he thinks a laptop is better then a ps3 and uses the word coolio shows hes about 12 and therefore knows nothing of gaming or specs of consoles your very ignorant if you think a laptop is better then a ps3 if you aint with sony get of this forum.
the fact that he thinks a laptop is better and uses the word coolio shoes he about 12 years old and is very ignorant and childish he knows nothing of gaming or games therefore he does’nt have an opinion as he knows nothing of this console plus all children like laptops cos u can go on msn on it and parents love them as they are cheaper then buying a console or computer like sign up for broadband get a laptop free and all that
PSN ID:Don_Corleone_Z
OMFG LBP DELAYED TILL NOV 6TH JUST TO REMOVE 1 SONG FROM CODING TAKES 1HOUR TOPS IF IT HAD BEEN SOMETHING FROM THE BIBLE NO PROBS BUT NOT THE QURAN STUPID FAKE RELIGION.
shut up dave wii’s have bad graphics bad controls and bad fans LBP cant come to wii it has no hard drive to save games to thts b4 the fact wii uses dvd’s 8.5gb LBP takes up 39GB of the 50GB Blu-ray Disc if your gonna try and stick up for a console that sucks or 1 tht burns its own discs with a 51% failure rate get ur facts straight ive had all 3 consoles ive had 3 xbox360’s 1ps3 and 1 wii if they are so great how come im selling 600 pounds worth of games and accessories on ebay and cant even get 250 pound for them ask yourself that.
i can write its called short hand text so im not sitting here all night writing like you i enjoy all 3 consoles but with the 360/ps3 the wii is lucky to be played 1 time every 3 months and the games are casual and still 40 quid when i could have a console were virtually all games go online or have online features you can slag me all you want but ill end with this LBP will never be on Any Other Console FACT.
and specs tony oh no specs lol ps3
PlayStation 3 Specifications
CPU
Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
total floating point performance: 218 GFLOPS
GPU
RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines
Sound
Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing)
Memory
256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz
System Bandwidth
Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s (read)
SB< 2.5GB/s (write) + 2.5GB/s (read)
System Floating Point Performance
2 TFLOPS
Storage
Detachable 2.5″ HDD slot x 1
I/O
USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
Communication
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth 2.0 (EDR)
Controller
Bluetooth (up to 7)
USB 2.0 (wired)
Wi-Fi (PSP)
Network (over IP)
AV Output
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
Disc Media
CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side)
DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE
Sourced from SONY CORP.
boy should have kept it zipped lol dont fuck with me mann
xbox 360
Custom IBM PowerPC-based CPU 3 symmetrical cores running at 3.2 GHz each
2 hardware threads per core; 6 hardware threads total
1 VMX-128 vector unit per core; 3 total
128 VMX-128 registers per hardware thread
1 MB L2 cache
CPU Game Math Performance 9 billion dot product operations per second
Custom ATI Graphics Processor 500 MHz
10 MB embedded DRAM
48-way parallel floating-point dynamically-scheduled shader pipelines
Unified shader architecture
Polygon Performance 500 million triangles per second
Pixel Fill Rate 16 gigasamples per second fillrate using 4X MSAA
Shader Performance 48 billion shader operations per second
Memory 512 MB GDDR3 RAM
700 MHz DDR
Unified memory architecture
Memory Bandwidth 22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus
Overall System Floating-Point Performance 1 TFLOP
Storage Detachable and upgradeable 20 GB hard drive
12X dual-layer DVD-ROM
Memory unit support starting at 64 MB
I/O Support for up to 4 wireless game controllers
3 USB 2.0 ports
2 memory unit slots
Optimized for Online Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
Built in Ethernet Port
Wi-Fi Ready: 802.11 A, B and G
Video Camera Ready
Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Stream media from portable music devices, digital cameras, Windows XP PCs
Rip music to Xbox 360 hard drive
Custom playlists in every game
Windows Media Center Extender built in
Interactive, full screen 3D visualizers
HD Game Support All games supported at 16:9, 720p and 1080i, anti-aliasing
Standard definition and high definition video output supported
Audio Multichannel surround sound output
Supports 48 KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels
System Orientation Stands vertically or horizontally
Customizable Face Plates Interchangeable to personalize the console
and last the small but mighty wii lol yea i ripped them from internet pages but it cleary frigginr shows i know about my specs you nerd lol
Central Processing Unit (CPU)IBM Broadway 729MHzGraphics Processing Unit (GPU)ATI Hollywood 243MHzSupported ResolutionUp to 480pSystem Memory88MBInternet ConnectivityWiFi 802.11 b/g
Media
Internal Storage512MB Flash MemoryOptical Drive12cm Wii Disc & 8cm GameCube Disc. Discs will self-load into the bay.12cm Disc Capacity4.7Gb (or 8.5Gb Dual Layer)Memory Expansion1 x SD Memory