Race Driver Grid and the Xbox 360 Wireless Racing Wheel

Filed under: Gaming, Xbox 360 | By: Daniel
Posted on: June 11, 2008 | 6 Comments


Having played Race Driver Grid for a little while now it has become my favorite driving game and while using the pad is easy, what about the Xbox 360 Wireless Racing Wheel? This would be more of a challenge and make the game feel a little more realistic. Have you used it with Grid and if so let us know what you thought?

RACE DRIVER - The creative team behind Colin McRae: DIRT and Race Driver has unveiled its most exhilarating racer yet. Race Driver: GRID promises to put you in the action like never before; you’ll have so much more to contend with than just navigating corners and straights. This time your rivals take everything personally, testing your nerve every split-second at the wheel.

Races ensue across three regions: Europe, the USA and Japan. They represent each region’s legendary racing culture, with night time and drift events around Japan’s mountain roads contrasting with big city thrills in the USA.

Cars are custom tuned to suit each event, featuring real world motors such as Europe’s Aston Martin and Koenigsegg. Drive using the Xbox 360 Wireless Racing Wheel and the force feedback feels just awe-inspiring.

WHAT YOU’LL LOVE - We thought Colin McRae: DIRT was the last word in racing realism, but Codemasters just raised the bar! GRID uses the latest iteration of the Ego engine, which means more densely packed circuits and a new ‘Flashback’ feature that lets you rewind to an earlier stage of the race.

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Comments

6 Responses to “Race Driver Grid and the Xbox 360 Wireless Racing Wheel”

  1. Daniel says:

    I purchased DiRT when it came out and played it using the control but when GRID came out i decided that i would invest in the racing wheel and have loved it ever since. After a day of getting used to the way the wheel handles and setting the wheel options right for me it has definitely improved my driving ability. The force feedback is something that adds more realism to the game making it that much more exciting. Though the rumble is a little light in this game when compared to others.

  2. Alvic says:

    I am an avid racing game fan and have played a good deal of racing games on the 360 (PGR3, TDU, NFS series, Forza 2, PGR4, DIRT). I have tried the controller for these games, but I primarily use the MS Wireless Wheel on a Playseats racing seat setup. The wheel has worked so well in DIRT, so I was optimistic Codemasters would make sure the same was true for GRID. Oh man did they do us right. Compared to the controller, the game is so much better with the wheel. Where the controller makes the driving feel a little loose and goosy, the wheel gives you real pin-point accuracy. In other games (like PGR3/4 and NFS Carbon) with drifting style races, the wheel didn’t work too well and even my friend who drifts in real life couldn’t drift well using the weel. With GRID, this is the first time I have been able to drift well using the wheel. I do agree that the default 50% Force Feedback settings feel a little light, but just up it a bit and it should satisfy everyone. I’d give this game 8/10 with the controller, 10/10 with the wheel.

  3. tom says:

    grid is my current fav racing game but can forza 3 change that? possibly

  4. tom says:

    i am just about to buy the wheel for £59.99 which in the UNITED STATES is $100.00 and this is the reduced price lol .

  5. Remy says:

    This game is fantastic during daytime driving events. Unfortunately, all of the night time events are completely unplayable due to a completely unrealistic feel and response. The game completely chugs/lags in night time mode. I have a top of the line video card, mobo & processor, so it is not system related. Daytime events look simply amazing. If Codemasters released a patch to fix night time driving, this game would be a perfect 10. I give it a 6 in it’s current version.

  6. Johhny Boy says:

    Huhh???? You are kinda lost there aren’t you? This is discussing the game and the 360 wheel, not the PC version…

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