Devs Problems: Games use 30% Sony PS3′s Power & 60% Xbox 360′s
By: Daniel Chubb | November 6, 2007 | 52 Comments
We thought we should feature some news about games apparently using up to 30% of the Sony PS3′s Power and 60% of Xbox 360′s.
David Taylor makes this claim and even backs it up with some sources to where he got that information from.
Here is what David Taylor said:
And even though no one has a clue who this person is or if what they say holds any truth his claims will be repeated all over the place as fact by retarded 360 fanboys.
Devs who have worked on the PS3 such as naughty dog are saying they have only used 30% of the PS3s power.
According to the devs Motorstorm apparently only uses between 15% and 20% of potential:
See ps3.qj.net Under the hood of MotorStorm
EA said in December they were using 20% of the PS3s power:
See kotaku.com EA Games Use 20 Percent of PS3′s Power
On the other hand the developers of lost Planet said last year they were using 60% of the 360s power:
See the news on xbox365.com
This guy is just another hater hiding behind pseudo made up science and anonymity. There are no memory size problems at all with the PS3 if you know how to code for it. It has exactly the same amount of memory as the 360. In fact there is less of a strain on the PS3s memory because it can cache to the hard drive. Why do all these so called experts always forget about that?
The FACT remains that the PS3 is more powerful which is why Microsoft will not allow the 360 to essentially be bench marked against it in Folding@home. PS3 games are already at the same graphical level as the 360.
This statement really sums up what an idiot this guy is:
“All it will take is one REALLY good game, yet to come, on the PS3, with exceptional graphics and very heavy scripting, and it will absolutely bring that machine to its knees.”
Really? What like Ratchet & Clank did? Its also funny how Oblivion which is one of the most technically demanding games on any platform runs better on the PS3 than the 360.
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